enymoreez1

Poland
On FACEIT since 2024 125 matches tracked
Last updated:

How does enymoreez1 play?

Rating 1.00 K/R 0.72 ADR 79.0 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 44%−8 pp · Ø 52% better than 5%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 15%−6 pp · Ø 21% better than 13%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (51%).

Headshot rate 44%−7 pp · Ø 51% better than 14%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 0.98−0.07 · Ø 1.05 better than 24%
Pistol kills per match 3.1
Knife kills 8 in 125 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so clearly below the average (13.6%).

2K rounds 12.6%−1.0 pp · Ø 13.6% better than 24%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 33%
MVPs per match 2.3−0.1 · Ø 2.4 better than 43%
4Ks and aces 14x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 54%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 30%
Deaths per round 74%+3 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.72, Rating at 0.98, ADR at 80.2
▼ Got worse
Win rate −6 pp, ELO −120

Sep 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: June 2026 with 0.79. Last 3 months unchanged at 0.72. Slightly below the average (0.75).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −120 ELO
37 matches · 41% win rate
On Ancient −30 ELO
22 matches · 45% win rate
Between 6:00 and 12:00 −120 ELO, win rate 37%
On Wednesdays +90 ELO, win rate 45%

enymoreez1 loses the most ELO in match 1 of the day: −120 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Dust 2
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 40 · Ancient
  4. Longest win streak: 4 wins in a row · Overpass

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
51% better than 46%
0.75 right on the average
81.0 better than 48%
1.02 better than 43%
49% of 207 duels better than 34%
42% of 24 situations better than 63%
Dust 225
48% better than 33%
0.72 better than 37%
77.4 better than 29%
1.03 better than 43%
36% of 102 duels better than 1%
55% of 11 situations better than 86%
Ancient22
45% better than 22%
0.70 better than 24%
78.1 better than 28%
0.95 better than 19%
46% of 109 duels better than 19%
38% of 8 situations right on the average
Anubis18
56% better than 60%
0.79 better than 69%
85.5 better than 70%
1.06 better than 53%
51% of 91 duels better than 43%
53% of 15 situations better than 83%
Nuke12
33% -
0.56 -
67.7 -
0.84-
37% of 60 duels -
83% of 6 situations -
Cache5
60% -
0.66 -
71.6 -
0.94-
40% of 25 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How enymoreez1 plays

Across 125 matches enymoreez1 averages K/R 0.72, ADR 79.0 and a rating of 1.00. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 44% headshots. The strongest map is Anubis with a 56% win rate in 18 matches. In 40 of 125 matches the rating was 1.10 or higher (32%), in 53 it was below 0.90. In 69 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: June 2026 at 1.11. enymoreez1 loses the most ELO in match 1 of the day (−120 ELO, win rate 41%). Things go best on Dust 2 (+30 ELO, win rate 48%). Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −6 pp, ELO −120. Unchanged in recent months: K/R at 0.72, Rating at 0.98, ADR at 80.2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.