enken

Norway
On FACEIT since 2018 78 matches tracked 22 matches in 30 days
ELO ▲ 22
2,104
30-day peak: 2,104
Rank EU
#191,118
Norway #2,532 in Norway
Last updated:

How does enken play?

Rating 1.07 K/R 0.73 ADR 78.7 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 78 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 23% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 45%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.11+0.08 · Ø 1.03 better than 75%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 68%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 7x 4K, 2 aces in 47 matches

Utility and deaths

Strength
Nades, flashes and deaths

52% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 52%+17 pp · Ø 35% better than 99%
Utility damage per round 5.9+1.6 · Ø 4.3 better than 86%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 51%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +166
= Stayed the same
K/R at 0.73, Rating at 1.05, ADR at 78.5, Headshots at 48%
▼ Got worse
Win rate −14 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: July 2026 with 0.76. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 78 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Fridays −38 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Ancient
  2. Reached level 10 · Mirage
  3. Longest win streak: 4 wins in a row · Dust 2
  4. Highest rating in a match: 2.09 · Anubis

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 214
57% -
0.74 -
76.4 -
1.12-
62% of 37 duels -
78% of 9 situations -
Nuke14
57% -
0.71 -
77.1 -
1.06-
67% of 36 duels -
43% of 7 situations -
Anubis13
54% -
0.78 -
81.0 -
1.18-
48% of 21 duels -
30% of 10 situations -
Inferno10
40% -
0.72 -
83.3 -
1.07-
66% of 29 duels -
50% of 6 situations -
Cache9
56% -
0.68 -
72.7 -
0.99-
41% of 32 duels -
29% of 7 situations -
Mirage9
33% -
0.68 -
73.7 -
0.96-
29% of 21 duels -
29% of 7 situations -
Ancient7
29% -
0.85 -
92.2 -
1.14-
56% of 25 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How enken plays

Across 78 matches enken averages K/R 0.73, ADR 78.7 and a rating of 1.07. Biggest strength: Utility hit rate at 52%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 48% headshots. The strongest map is Nuke with a 57% win rate in 14 matches. In 29 of 78 matches the rating was 1.10 or higher (37%), in 33 it was below 0.90. In 47 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: July 2026 at 1.10. Things go best in match 2 of the day (+14 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +14 ELO. Improved over the last three months: ELO +166. Got weaker: Win rate −14 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.05, ADR at 78.5, Headshots at 48%. Last 30 days: 22 matches, win rate 41%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.