endyyyy

Norway
On FACEIT since 2021 385 matches tracked 107 matches in 30 days
ELO ▲ 347
3,008
30-day peak: 3,008
Rank EU ▼ 135 places
#8,897
Norway #77 in Norway
30 days · prev. #8,762 · best #8,762
Last updated:

How does endyyyy play?

Rating 1.11 (from 351 matches) K/R 0.81 ADR 82.5 from 385 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 351 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 30% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (296 matches).

3,000-3,499 ELO

Compared with 7,646 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 53%+1 pp · Ø 52% better than 54%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 43%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (52%).

Headshot rate 57%+5 pp · Ø 52% better than 74%
AWP share of kills 25%+13 pp · Ø 12% better than 88%
K/D 1.10+0.04 · Ø 1.06 better than 57%
Pistol kills per match 3.1
Knife kills 8 in 385 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 15.0%+1.4 pp · Ø 13.6% better than 77%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 83%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 77x 4K, 10 aces in 296 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (3.9).

Utility hit rate 26%−8 pp · Ø 34% better than 6%
Utility damage per round 2.2−1.7 · Ø 3.9 better than 6%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 26%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.10, Win rate +3 pp, ELO +171
= Stayed the same
K/R at 0.81, ADR at 82.7
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOctNov

Best month: May 2026 with 0.87. Last 3 months: 0.81 (at the start 0.79). Clearly above the average (0.75).

Patterns

From the last 385 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −198 ELO
82 matches · 45% win rate
On Ancient −157 ELO
80 matches · 53% win rate
Between 18:00 and 24:00 −189 ELO, win rate 48%
On Tuesdays −234 ELO, win rate 41%

endyyyy loses the most ELO in match 1 of the day: −198 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.53 · Mirage
  4. Most kills in a match: 41 · Mirage

Maps in detail

from the last 385 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
48% better than 23%
0.81 better than 73%
82.9 better than 55%
1.10 better than 63%
52% of 533 duels right on the average
42% of 57 situations better than 61%
Ancient80
53% better than 42%
0.78 better than 62%
80.3 better than 39%
1.07 better than 55%
54% of 357 duels better than 60%
32% of 31 situations better than 32%
Anubis65
58% better than 58%
0.85 better than 87%
85.4 better than 70%
1.18 better than 83%
52% of 359 duels right on the average
62% of 39 situations better than 94%
Dust 243
58% better than 62%
0.76 right on the average
79.4 better than 37%
1.04 better than 39%
50% of 226 duels better than 35%
35% of 20 situations better than 39%
Nuke41
51% better than 31%
0.83 better than 75%
83.3 better than 53%
1.14 better than 67%
48% of 175 duels better than 22%
19% of 21 situations better than 10%
Cache29
66% better than 69%
0.92 better than 91%
90.2 better than 76%
1.28 better than 88%
60% of 164 duels better than 78%
9% of 11 situations better than 4%
Inferno12
42% -
0.71 -
73.4 -
0.91-
52% of 81 duels -
29% of 7 situations -
Vertigo7
43% -
0.74 -
73.8 -
0.95-
42% of 26 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How endyyyy plays

Across 385 matches endyyyy averages K/R 0.81 and ADR 82.5; the rating across the 351 rated matches is 1.11. Biggest strength: 3K rounds at 5.3%, better than 83% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 17.8 kills per match with 57% headshots. The strongest map is Cache with a 66% win rate in 29 matches. In 178 of 351 matches the rating was 1.10 or higher (51%), in 107 it was below 0.90. In 296 matches with detailed stats: 77 4Ks and 10 aces. Best month by rating: September 2026 at 1.16. endyyyy loses the most ELO in match 1 of the day (−198 ELO, win rate 45%). Things go best on Anubis (+155 ELO, win rate 58%). Match no. 3 of the day goes best: 62% win rate, −35 ELO. Improved over the last three months: Rating +0.10, Win rate +3 pp, ELO +171. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.81, ADR at 82.7. Last 30 days: 107 matches, win rate 58%, net ELO +241.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.