enab1ee

Japan
On FACEIT since 2020 105 matches tracked 102 matches in 30 days
ELO ▼ 40
2,138
30-day peak: 2,241
Rank EU
#172,354
Japan #4,867 in Japan
Last updated:

How does enab1ee play?

Rating 1.20 K/R 0.86 ADR 89.9 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 105 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 28% good 1.10 to 1.29 24% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

39% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 39%+18 pp · Ø 21% better than 99%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 95%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.18+0.15 · Ø 1.03 better than 89%
Pistol kills per match 3.0
Knife kills 1 in 105 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.4%).

2K rounds 15.9%+2.5 pp · Ø 13.4% better than 93%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 92%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 32x 4K, 7 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 58%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 20%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether enab1ee is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 102 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.91
MayJunJulAugSepOctNov

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
34 matches · 53% win rate

enab1ee loses the most ELO on Mirage: −25 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Highest rating in a match: 2.33 · Mirage
  3. Most kills in a match: 42 · Nuke
  4. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
53% better than 57%
0.84 better than 87%
85.5 better than 74%
1.16 better than 85%
50% of 150 duels better than 45%
47% of 17 situations better than 76%
Dust 231
48% better than 38%
0.87 better than 92%
92.7 better than 91%
1.21 better than 91%
48% of 151 duels better than 34%
47% of 17 situations better than 75%
Anubis20
55% better than 63%
0.86 better than 91%
90.5 better than 89%
1.20 better than 91%
59% of 95 duels better than 85%
13% of 8 situations better than 5%
Ancient9
56% -
0.92 -
98.7 -
1.32-
65% of 31 duels -
33% of 6 situations -
Nuke7
43% -
0.84 -
87.7 -
1.18-
54% of 24 duels -
44% of 9 situations -
Inferno3
100% -
0.83 -
88.1 -
1.25-
54% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How enab1ee plays

Across 105 matches enab1ee averages K/R 0.86, ADR 89.9 and a rating of 1.20. Biggest strength: Headshot rate at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 19.1 kills per match with 59% headshots. The strongest map is Anubis with a 55% win rate in 20 matches. In 61 of 105 matches the rating was 1.10 or higher (58%), in 26 it was below 0.90. In 102 matches with detailed stats: 32 4Ks and 7 aces. enab1ee loses the most ELO on Mirage (−25 ELO, win rate 53%). Things go best on Dust 2 (+3 ELO, win rate 48%). Match no. 2 of the day goes best: 57% win rate, −21 ELO. Last 30 days: 102 matches, win rate 53%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.