emsziakiraj

Hungary
On FACEIT since 2023 112 matches tracked 61 matches in 30 days
Last updated:

How does emsziakiraj play?

Rating 1.22 (from 62 matches) K/R 0.85 ADR 90.4 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 62 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 29% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 5% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
ClutcherMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 96%
Clutch 1v2 won 40%+19 pp · Ø 21% better than 99%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

67% headshots and so well above the average (50%).

Headshot rate 67%+17 pp · Ø 50% better than 99%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 1.20+0.17 · Ø 1.03 better than 90%
Pistol kills per match 3.6
Knife kills 1 in 112 matches

Impact

Strength
Damage and big rounds

3.6 MVPs per match and so well above the average (2.3).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 84%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 87%
MVPs per match 3.6+1.3 · Ø 2.3 better than 99%
4Ks and aces 19x 4K, 2 aces in 62 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 15%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 12%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 14%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +6 pp, Win rate +8 pp, ELO +522
= Stayed the same
K/R at 0.86, ADR at 91.0
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Jun 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: October 2026 with 0.87. Last 3 months: 0.86 (at the start 0.83). Well above the average (0.74).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +93 ELO
27 matches · 44% win rate
Between 12:00 and 18:00 +59 ELO, win rate 47%

emsziakiraj loses the most ELO in match 1 of the day: +93 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 7 wins in a row · Aim_rats
  3. Highest rating in a match: 1.96 · Dust 2
  4. Reached level 10 · Anubis
  5. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
42% better than 14%
0.79 better than 72%
86.4 better than 76%
1.14 better than 81%
50% of 103 duels better than 41%
30% of 10 situations better than 25%
Dust 231
65% better than 89%
0.93 better than 97%
100.7 better than 98%
1.35 better than 98%
60% of 136 duels better than 88%
31% of 13 situations better than 28%
Anubis21
62% better than 80%
0.96 better than 99%
99.4 better than 99%
1.40-
72% of 36 duels better than 99%
80% of 5 situations better than 99%
Ancient9
67% -
0.87 -
85.2 -
1.16-
25% of 12 duels -
100% of 1 situations -
Inferno9
56% -
0.70 -
77.8 -
1.25-
75% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How emsziakiraj plays

Across 112 matches emsziakiraj averages K/R 0.85 and ADR 90.4; the rating across the 62 rated matches is 1.22. Biggest strength: Headshot rate at 67%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 18.6 kills per match with 67% headshots. The strongest map is Dust 2 with a 65% win rate in 31 matches. In 36 of 62 matches the rating was 1.10 or higher (58%), in 11 it was below 0.90. In 62 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.24. emsziakiraj loses the most ELO in match 1 of the day (+93 ELO, win rate 44%). Things go best on Dust 2 (+158 ELO, win rate 65%). Match no. 2 of the day goes best: 64% win rate, +93 ELO. Improved over the last three months: Headshots +6 pp, Win rate +8 pp, ELO +522. Unchanged in recent months: K/R at 0.86, ADR at 91.0. Last 30 days: 61 matches, win rate 59%, net ELO +274.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.