emo3ater2000
Name history of emo3ater2000
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does emo3ater2000 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).
Compared with 2,420 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average26% of 1v1s won and so well below the average (39%).
Weapons and aim
Average1.09 K/D and so slightly above the average (1.04).
Impact
AverageExactly 2 kills in 13.2% of rounds and so just below the average (13.5%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months: 0.75 (at the start 0.78). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.23. Last 3 months: 1.05 (at the start 1.08). Just above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 89.5. Last 3 months: 81.9 (at the start 84.1). Just above the average (80.9).
Share of headshot kills
Best month: October 2026 with 56%. Last 3 months: 54% (at the start 51%). Clearly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 56% (at the start 51%). Well above the average (50%).
Best month: November 2026 with 2,311. Last 3 months: 2,250 (at the start 2,169).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 179 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
emo3ater2000 loses the most ELO on Ancient: −28 ELO, 58% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Inferno
- Most kills in a match: 35 · Inferno
- Recorded match no. 100 · Nuke
- Highest rating in a match: 1.99 · Ancient
Maps in detail
from the last 179 matchesCompared with players on the same level who have at least 15 matches on the map.
How emo3ater2000 plays
Across 179 matches emo3ater2000 averages K/R 0.77 and ADR 83.1; the rating across the 145 rated matches is 1.06. Most room to improve: Clutch 1v1 won at 26%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 52% headshots. The strongest map is Anubis with a 67% win rate in 24 matches. In 61 of 145 matches the rating was 1.10 or higher (42%), in 48 it was below 0.90. In 125 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: June 2026 at 1.23. emo3ater2000 loses the most ELO on Ancient (−28 ELO, win rate 58%). Things go best on Mirage (+56 ELO, win rate 54%). From match no. 5 of the day on, things go best: 64% win rate, +30 ELO. Improved over the last three months: Headshots +3 pp, Win rate +5 pp, ELO +81. Unchanged in recent months: K/R at 0.75, Rating at 1.05, ADR at 81.9. Last 30 days: 64 matches, win rate 56%, net ELO +92.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.