emaf

CA
141 matches tracked 51 matches in 30 days
ELO ▼ 40
2,748
30-day peak: 2,958
Rank NA ▲ 12 places
#627
#69 in CA
30 days · before #639 · best #627
Last updated:

How does emaf play?

Rating 1.08 (from 45 matches) K/R 0.79 ADR 87.5 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 67%
Rating spread from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average.
Entry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

Opening

Average
The first duels of the round
Rounds with first kill 13%+3.0 pp better than 83%
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 31%−8 pp better than 12%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 1.4−0.2 better than 26%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 69%
AWP share of kills 10%−1 pp better than 56%
K/D 1.05+0.02 better than 53%
Pistol kills per match 2.8
Knife kills 1 in 164 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.8%+2.5 pp better than 91%
Rounds with 3K 5.5%+1.4 pp better than 91%
MVPs per match 2.7+0.4 better than 83%
4Ks and aces 15x 4K, 0 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 69%
Utility damage per round 4.4+0.3 better than 61%
Enemies flashed per round 0.35+0.05 better than 65%
Rounds with a death 75%+3.0 pp better than 10%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.06, ADR +4.2
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −10 pp, ELO −218

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.76
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.81 (at the start 0.75).

Patterns

From the last 164 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −40 ELO
54 matches · 46% wins
In match 1 of the day −5 ELO
50 matches · 46% wins

emaf loses the most ELO on Dust 2: −40 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Dust 2
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
54% better than 59%
0.80 better than 74%
89.0 better than 84%
1.09–
58% of 230 duels better than 84%
32% of 22 situations better than 29%
Dust 254
46% better than 27%
0.76 better than 60%
84.0 better than 66%
1.25–
45% of 166 duels better than 16%
38% of 32 situations level
Ancient17
53% level
0.71 better than 32%
81.6 better than 51%
0.93–
46% of 81 duels better than 20%
0% of 5 situations better than 1%
Anubis14
50% –
0.78 –
86.2 –
1.03–
54% of 56 duels –
40% of 5 situations –
Nuke13
54% –
0.81 –
86.7 –
0.95–
54% of 46 duels –
25% of 4 situations –
Cache5
60% –
0.85 –
104.4 –
0.67–
54% of 39 duels –
0% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How emaf plays

Across 141 matches emaf averages K/R 0.79 and ADR 87.5; the rating across the 45 rated matches is 1.08. Biggest strength: Rounds with 3K at 5.5%. That is better than 91% of players on level 10. Most room to improve: Rounds with a death at 75%. That is better than only 10% of players on level 10. On average 17.5 kills per match, 54% of them headshots. The strongest map is Nuke with a 54% win rate in 13 matches. In 20 of 45 matches the rating was 1.10 or higher (44%), in 15 it was below 0.90. In 91 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: September 2026 at 1.12. emaf loses the most ELO on Dust 2 (−40 ELO, win rate 46%). Things go best on Mirage (+9 ELO, win rate 54%). Improved over the last three months: K/R +0.06, ADR +4.2. Got weaker: Headshots −2 pp, Win rate −10 pp, ELO −218. Last 30 days: 51 matches, win rate 45%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.