em0ka

Hungary
On FACEIT since 2025 294 matches tracked 65 matches in 30 days
ELO ▲ 117
3,110
30-day peak: 3,308
Rank EU ▲ 3,493 places
#5,737
Hungary #38 in Hungary
30 days · prev. #9,230 · best #3,572
Last updated:

How does em0ka play?

Rating 1.02 (from 293 matches) K/R 0.73 ADR 80.9 from 294 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 293 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,456 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 48%−4 pp · Ø 52% better than 16%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.02−0.03 · Ø 1.05 better than 29%
Pistol kills per match 2.4 from the last 293
Knife kills 5 in 293 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just below the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 44%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 41%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 44x 4K, 6 aces in 294 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (3.8).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.8+1.0 · Ø 3.8 better than 78%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 29%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.06, Rating +0.06, ADR +5.1
= Stayed the same
Headshots at 51%, Win rate at 52%, ELO at 3,110, First kills at 11%, Clutch 1v1 at 41%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.76 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 293 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −39 ELO
36 matches · 42% win rate
On Saturdays +12 ELO, win rate 44%

em0ka loses the most ELO in match 4 of the day: −39 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 293 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
51% better than 34%
0.73 better than 36%
82.2 better than 50%
1.01 better than 31%
48% of 584 duels better than 23%
27% of 62 situations better than 17%
Dust 263
48% better than 26%
0.77 better than 56%
81.9 right on the average
1.10 better than 58%
48% of 300 duels better than 26%
43% of 44 situations better than 61%
Ancient61
56% better than 53%
0.71 better than 27%
78.6 better than 31%
0.98 better than 23%
50% of 332 duels better than 35%
39% of 41 situations better than 51%
Inferno27
59% better than 42%
0.76 better than 40%
83.6 better than 46%
1.06 better than 31%
43% of 109 duels better than 3%
67% of 15 situations better than 95%
Anubis14
43% -
0.66 -
78.2 -
0.91-
43% of 68 duels -
50% of 6 situations -
Nuke8
75% -
0.70 -
78.5 -
1.00-
49% of 37 duels -
60% of 5 situations -
Cache5
20% -
0.60 -
71.1 -
0.79-
48% of 31 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How em0ka plays

Across 294 matches em0ka averages K/R 0.73 and ADR 80.9; the rating across the 293 rated matches is 1.02. Biggest strength: Utility damage per round at 4.8, better than 78% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 48%, better than only 16% of level 10 · 3,000-3,499 ELO players. Averages 16.0 kills per match with 51% headshots. The strongest map is Inferno with a 59% win rate in 27 matches. In 113 of 293 matches the rating was 1.10 or higher (39%), in 108 it was below 0.90. In 294 matches with detailed stats: 44 4Ks and 6 aces. Best month by rating: October 2026 at 1.07. em0ka loses the most ELO in match 4 of the day (−39 ELO, win rate 42%). Things go best in match 1 of the day (+233 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +233 ELO. Improved over the last three months: K/R +0.06, Rating +0.06, ADR +5.1. Unchanged in recent months: Headshots at 51%, Win rate at 52%, ELO at 3,110, First kills at 11%, Clutch 1v1 at 41%. Last 30 days: 65 matches, win rate 52%, net ELO +236.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.