em0cyka-_-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).
Compared with 2,375 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (51%).
Clutch
Average25% of 1v1s won and so well below the average (39%).
Weapons and aim
Average0.90 K/D and so clearly below the average (1.04).
Impact
WeaknessExactly 2 kills in 11.4% of rounds and so well below the average (13.5%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: April 2026 with 0.75. Last 3 months: 0.69 (at the start 0.72). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.09. Last 3 months: 0.96 (at the start 1.02). Clearly below the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 84.5. Last 3 months: 78.6 (at the start 82.5). Just below the average (80.9).
Share of headshot kills
Best month: April 2026 with 55%. Last 3 months: 50% (at the start 53%). Right on the average (50%).
Matches won (win rate)
Best month: June 2026 with 73%. Last 3 months: 50% (at the start 57%). Right on the average (50%).
Best month: August 2026 with 2,685. Last 3 months: 2,488 (at the start 2,576).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 30%.
Patterns
From the last 118 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
em0cyka-_- loses the most ELO in match 2 of the day: +30 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.09 · Mirage
- Recorded match no. 100 · Anubis
- Most kills in a match: 32 · Inferno
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 118 matchesCompared with players on the same level who have at least 15 matches on the map.
How em0cyka-_- plays
Across 118 matches em0cyka-_- averages K/R 0.66, ADR 75.7 and a rating of 0.93. Most room to improve: Opening duels won at 43%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 14.4 kills per match with 52% headshots. The strongest map is Anubis with a 58% win rate in 24 matches. In 29 of 118 matches the rating was 1.10 or higher (25%), in 58 it was below 0.90. In 75 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: June 2026 at 1.09. em0cyka-_- loses the most ELO in match 2 of the day (+30 ELO, win rate 45%). Things go best in match 1 of the day (+155 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +155 ELO. Got weaker: Rating −0.06, Headshots −3 pp, Win rate −7 pp, ELO −88. Unchanged in recent months: K/R at 0.69, ADR at 78.6. Last 30 days: 21 matches, win rate 43%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.