em0cyka-_-

Denmark
On FACEIT since 2021 118 matches tracked 21 matches in 30 days
ELO ▼ 151
2,488
30-day peak: 2,669
Rank EU
#57,294
Denmark #1,542 in Denmark
Last updated:

How does em0cyka-_- play?

Rating 0.93 K/R 0.66 ADR 75.7 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 118 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 7% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

2,250-2,499 ELO

Compared with 2,375 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−3 pp · Ø 11% better than 16%
Opening duels won 43%−8 pp · Ø 51% better than 3%

Clutch

Average
Last one alive

25% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 25%−14 pp · Ø 39% better than 3%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.04).

Headshot rate 52%+2 pp · Ø 50% better than 64%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 0.90−0.14 · Ø 1.04 better than 6%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.5%).

2K rounds 11.4%−2.1 pp · Ø 13.5% better than 7%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 19%
MVPs per match 2.3−0.1 · Ø 2.4 better than 46%
4Ks and aces 11x 4K, 2 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 66%
Deaths per round 74%+2 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, ADR at 78.6
▼ Got worse
Rating −0.06, Headshots −3 pp, Win rate −7 pp, ELO −88

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.69
AprMayJunJulAugSepOctNov

Best month: April 2026 with 0.75. Last 3 months: 0.69 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +30 ELO
33 matches · 45% win rate
Between 12:00 and 18:00 +88 ELO, win rate 39%
On Thursdays +24 ELO, win rate 44%

em0cyka-_- loses the most ELO in match 2 of the day: +30 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Mirage
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 32 · Inferno
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
53% better than 53%
0.67 better than 17%
77.9 better than 35%
0.93 better than 16%
43% of 177 duels better than 10%
27% of 15 situations better than 19%
Anubis24
58% better than 69%
0.63 better than 7%
74.5 better than 16%
0.87 better than 6%
45% of 109 duels better than 18%
28% of 18 situations better than 24%
Ancient22
55% better than 59%
0.68 better than 16%
78.3 better than 28%
0.97 better than 25%
48% of 83 duels better than 27%
42% of 12 situations better than 56%
Dust 220
40% better than 12%
0.63 better than 6%
69.0 better than 4%
0.89 better than 7%
51% of 79 duels right on the average
22% of 9 situations better than 12%
Nuke7
29% -
0.65 -
75.1 -
0.89-
46% of 28 duels -
50% of 2 situations -
Cache3
33% -
0.59 -
63.6 -
0.86-
13% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How em0cyka-_- plays

Across 118 matches em0cyka-_- averages K/R 0.66, ADR 75.7 and a rating of 0.93. Most room to improve: Opening duels won at 43%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 14.4 kills per match with 52% headshots. The strongest map is Anubis with a 58% win rate in 24 matches. In 29 of 118 matches the rating was 1.10 or higher (25%), in 58 it was below 0.90. In 75 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: June 2026 at 1.09. em0cyka-_- loses the most ELO in match 2 of the day (+30 ELO, win rate 45%). Things go best in match 1 of the day (+155 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +155 ELO. Got weaker: Rating −0.06, Headshots −3 pp, Win rate −7 pp, ELO −88. Unchanged in recent months: K/R at 0.69, ADR at 78.6. Last 30 days: 21 matches, win rate 43%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.