elowhore0_o
How does elowhore0_o play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).
Compared with 2,316 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Weakness1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.04).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (13.4%).
Utility and deaths
Weakness2.7 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.65 (at the start 0.75). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.06. Last 3 months: 0.90 (at the start 1.04). Well below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 83.4. Last 3 months: 72.4 (at the start 82.4). Clearly below the average (81.0).
Share of headshot kills
Best month: June 2026 with 51%. Last 3 months: 44% (at the start 49%). Well below the average (50%).
Matches won (win rate)
Best month: June 2026 with 64%. Last 3 months: 45% (at the start 58%). Clearly below the average (50%).
Best month: August 2026 with 2,456. Last 3 months: 2,274 (at the start 2,384).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 53%.
Patterns
From the last 123 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
elowhore0_o loses the most ELO on Anubis: −104 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Highest rating in a match: 1.84 · Mirage
- Most kills in a match: 37 · Dust 2
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 123 matchesCompared with players on the same level who have at least 15 matches on the map.
How elowhore0_o plays
Across 123 matches elowhore0_o averages K/R 0.69 and ADR 76.1; the rating across the 102 rated matches is 0.93. Most room to improve: Rating at 0.93, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 46% headshots. The strongest map is Dust 2 with a 59% win rate in 29 matches. In 27 of 102 matches the rating was 1.10 or higher (26%), in 52 it was below 0.90. In 80 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.06. elowhore0_o loses the most ELO on Anubis (−104 ELO, win rate 42%). Things go best from match 5 of the day (+30 ELO, win rate 67%). From match no. 5 of the day on, things go best: 67% win rate, +30 ELO. Got weaker: K/R −0.10, Rating −0.14, ADR −10.0, Headshots −5 pp, Win rate −13 pp, ELO −110. Last 30 days: 30 matches, win rate 43%, net ELO −88.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.