elowhore0_o

Belarus
On FACEIT since 2022 123 matches tracked 30 matches in 30 days
ELO ▼ 59
2,274
30-day peak: 2,387
Rank EU
#111,268
Belarus #2,686 in Belarus
Last updated:

How does elowhore0_o play?

Rating 0.93 (from 102 matches) K/R 0.69 ADR 76.1 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 102 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 24% very weak below 0.75 27%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,250-2,499 ELO

Compared with 2,316 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 47%−4 pp · Ø 51% better than 15%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 69%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 20%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.04).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 0.95−0.09 · Ø 1.04 better than 19%
Pistol kills per match 2.5
Knife kills 2 in 123 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.4%).

2K rounds 11.5%−1.9 pp · Ø 13.4% better than 8%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 20%
MVPs per match 2.0−0.4 · Ø 2.4 better than 14%
4Ks and aces 6x 4K, 0 aces in 80 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 12%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 18%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.14, ADR −10.0, Headshots −5 pp, Win rate −13 pp, ELO −110

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.65 (at the start 0.75). Clearly below the average (0.74).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −104 ELO
24 matches · 42% win rate
On Mirage −67 ELO
40 matches · 50% win rate
Between 12:00 and 18:00 −26 ELO, win rate 35%

elowhore0_o loses the most ELO on Anubis: −104 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.84 · Mirage
  3. Most kills in a match: 37 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
50% better than 43%
0.70 better than 30%
78.3 better than 38%
0.93 better than 17%
46% of 129 duels better than 20%
36% of 14 situations better than 42%
Dust 229
59% better than 75%
0.72 better than 40%
78.9 better than 38%
0.99 better than 33%
58% of 146 duels better than 83%
43% of 14 situations better than 64%
Anubis24
42% better than 18%
0.71 better than 32%
76.9 better than 26%
0.95 better than 20%
48% of 90 duels better than 29%
36% of 11 situations better than 48%
Ancient21
43% better than 19%
0.63 better than 4%
71.0 better than 5%
0.83 better than 2%
36% of 66 duels better than 1%
50% of 6 situations better than 79%
Cache3
67% -
0.59 -
69.4 -
0.90-
43% of 14 duels -
50% of 2 situations -
Inferno3
33% -
0.70 -
68.4 -
0.90-
25% of 8 duels -
0% of 1 situations -
Nuke3
67% -
0.64 -
64.7 -
0.92-
50% of 8 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How elowhore0_o plays

Across 123 matches elowhore0_o averages K/R 0.69 and ADR 76.1; the rating across the 102 rated matches is 0.93. Most room to improve: Rating at 0.93, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 46% headshots. The strongest map is Dust 2 with a 59% win rate in 29 matches. In 27 of 102 matches the rating was 1.10 or higher (26%), in 52 it was below 0.90. In 80 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.06. elowhore0_o loses the most ELO on Anubis (−104 ELO, win rate 42%). Things go best from match 5 of the day (+30 ELO, win rate 67%). From match no. 5 of the day on, things go best: 67% win rate, +30 ELO. Got weaker: K/R −0.10, Rating −0.14, ADR −10.0, Headshots −5 pp, Win rate −13 pp, ELO −110. Last 30 days: 30 matches, win rate 43%, net ELO −88.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.