elmxr

Finland
On FACEIT since 2023 110 matches tracked 57 matches in 30 days
ELO ▲ 470
2,479
30-day peak: 2,531
Rank EU
#60,805
Finland #1,619 in Finland
Last updated:

How does elmxr play?

Rating 1.16 K/R 0.83 ADR 90.1 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 110 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 26% normal 0.90 to 1.09 25% weak 0.75 to 0.89 6% very weak below 0.75 12%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
EntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 20%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 60%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.17+0.14 · Ø 1.03 better than 84%
Pistol kills per match 3.1
Knife kills 1 in 110 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.1%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 75%
3K rounds 6.1%+2.0 pp · Ø 4.1% better than 96%
MVPs per match 2.8+0.5 · Ø 2.3 better than 87%
4Ks and aces 24x 4K, 2 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 74%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 14%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether elmxr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 108 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.89.

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −58 ELO
29 matches · 34% win rate
Between 18:00 and 24:00 −27 ELO, win rate 44%

elmxr loses the most ELO from match 5 of the day: −58 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 33 · Anubis
  4. Highest rating in a match: 2.46 · Ancient
  5. Reached level 10 · Dust 2

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
62% better than 85%
0.88 better than 93%
97.0 better than 96%
1.25 better than 94%
65% of 201 duels better than 98%
40% of 25 situations better than 55%
Dust 222
45% better than 25%
0.74 better than 46%
81.5 better than 51%
0.99 better than 30%
47% of 95 duels better than 26%
33% of 6 situations better than 35%
Ancient19
68% better than 93%
0.89 better than 96%
92.3 better than 91%
1.27 better than 97%
64% of 86 duels better than 96%
71% of 7 situations better than 98%
Anubis19
47% better than 32%
0.87 better than 92%
92.3 better than 92%
1.21 better than 90%
54% of 100 duels better than 62%
25% of 12 situations better than 19%
Inferno9
56% -
0.68 -
75.1 -
0.94-
49% of 41 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How elmxr plays

Across 110 matches elmxr averages K/R 0.83, ADR 90.1 and a rating of 1.16. Biggest strength: 3K rounds at 6.1%, better than 96% of level 10 · 2,250-2,499 ELO players. Averages 18.6 kills per match with 52% headshots. The strongest map is Ancient with a 68% win rate in 19 matches. In 62 of 110 matches the rating was 1.10 or higher (56%), in 20 it was below 0.90. In 108 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: October 2026 at 1.25. elmxr loses the most ELO from match 5 of the day (−58 ELO, win rate 34%). Things go best on Mirage (+62 ELO, win rate 62%). Match no. 2 of the day goes best: 82% win rate, +8 ELO. Last 30 days: 57 matches, win rate 65%, net ELO +182.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.