eliasbgr077

Wallis & Futuna
On FACEIT since 2026 127 matches tracked 83 matches in 30 days
Last updated:

How does eliasbgr077 play?

Rating 1.03 K/R 0.78 ADR 83.6 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More first kills per match than the level 5 average.
AWPerEntry
better than most on level 5 about average weaker than most
Level 5

Compared with 664 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 95%
Opening duels won 55%+5 pp · Ø 50% better than 93%

Clutch

Strength
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 93%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 76%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 44%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so clearly below the average (44%).

Headshot rate 40%−4 pp · Ø 44% better than 28%
AWP share of kills 22%+11 pp · Ø 11% better than 87%
K/D 1.00+0.02 · Ø 0.98 better than 72%
Pistol kills per match 1.8
Knife kills 1 in 127 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (12.8%).

2K rounds 15.6%+2.8 pp · Ø 12.8% better than 99%
3K rounds 4.5%+0.8 pp · Ø 3.7% better than 87%
MVPs per match 2.5+0.4 · Ø 2.1 better than 92%
4Ks and aces 22x 4K, 1 ace in 127 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 28%−7 pp · Ø 35% better than 15%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 26%
Enemies flashed per round 0.15−0.09 · Ø 0.24 better than 21%
Deaths per round 78%+5 pp · Ø 73% better than 8%

Progress

One value per month, dashed line is the level 5 average
Whether eliasbgr077 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOctNov

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −67 ELO
24 matches · 29% win rate

eliasbgr077 loses the most ELO in match 1 of the day: −67 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.00 · Mirage
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
52% better than 57%
0.75 better than 73%
81.8 better than 73%
0.99 better than 57%
53% of 259 duels better than 74%
40% of 20 situations better than 58%
Mirage25
60% better than 85%
0.77 better than 81%
81.6 better than 72%
1.05 better than 76%
57% of 148 duels better than 87%
50% of 14 situations better than 84%
Nuke16
38% better than 10%
0.80 better than 84%
87.3 better than 88%
1.05 better than 72%
55% of 95 duels better than 72%
67% of 3 situations better than 97%
Ancient15
33% better than 9%
0.81 better than 91%
87.1 better than 89%
1.09 better than 86%
53% of 81 duels better than 70%
50% of 12 situations better than 82%
Anubis13
38% -
0.85 -
89.5 -
1.09-
58% of 74 duels -
50% of 4 situations -
Inferno8
38% -
0.71 -
79.9 -
0.90-
53% of 43 duels -
50% of 6 situations -
Cache6
67% -
0.78 -
80.3 -
1.06-
63% of 24 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eliasbgr077 plays

Across 127 matches eliasbgr077 averages K/R 0.78, ADR 83.6 and a rating of 1.03. Biggest strength: Rounds with first kill at 14%, better than 95% of level 5 players. Most room to improve: Deaths per round at 78%, better than only 8% of level 5 players. Averages 17.0 kills per match with 40% headshots. The strongest map is Mirage with a 60% win rate in 25 matches. In 53 of 127 matches the rating was 1.10 or higher (42%), in 44 it was below 0.90. In 127 matches with detailed stats: 22 4Ks and 1 ace. eliasbgr077 loses the most ELO in match 1 of the day (−67 ELO, win rate 29%). Things go best on Mirage (+119 ELO, win rate 60%). From match no. 5 of the day on, things go best: 56% win rate, +21 ELO. Last 30 days: 83 matches, win rate 49%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.