ekusuoyk0

Russia
On FACEIT since 2022 109 matches tracked
Last updated:

How does ekusuoyk0 play?

Rating 1.00 (from 89 matches) K/R 0.74 ADR 83.1 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 89 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 41%−10 pp · Ø 51% better than 1%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 20%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 69%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.03−0.01 · Ø 1.04 better than 45%
Pistol kills per match 2.9

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.5%).

2K rounds 11.6%−1.9 pp · Ø 13.5% better than 9%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 17%
MVPs per match 2.2−0.2 · Ø 2.4 better than 32%
4Ks and aces 4x 4K, 0 aces in 29 matches

Utility and deaths

Average
Nades, flashes and deaths

3.6 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 61%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 53%, ELO at 2,338
▼ Got worse
K/R −0.10, Rating −0.12, ADR −8.9, Win rate −11 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.68 (at the start 0.78). Clearly below the average (0.74).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −100 ELO
29 matches · 34% win rate
From match 5 of the day −75 ELO
44 matches · 39% win rate
Between 0:00 and 6:00 −100 ELO, win rate 40%
On Thursdays −150 ELO, win rate 37%

ekusuoyk0 loses the most ELO on Dust 2: −100 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Cache
  2. Highest rating in a match: 1.78 · Ancient
  3. Most kills in a match: 46 · Mirage
  4. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% right on the average
0.77 better than 60%
87.5 better than 77%
1.04 right on the average
47% of 113 duels better than 25%
50% of 18 situations better than 82%
Dust 229
34% better than 5%
0.73 better than 42%
80.5 better than 46%
0.98 better than 27%
45% of 64 duels better than 18%
41% of 17 situations better than 57%
Ancient18
61% better than 77%
0.74 better than 43%
85.4 better than 65%
1.07-
38% of 32 duels better than 1%
46% of 13 situations better than 71%
Anubis16
38% better than 12%
0.76 better than 58%
81.4 better than 52%
0.94-
38% of 50 duels better than 2%
20% of 5 situations better than 11%
Nuke7
57% -
0.79 -
86.3 -
1.09-
58% of 24 duels -
0% of 3 situations -
Inferno5
40% -
0.59 -
74.5 -
0.81-
40% of 15 duels -
0% of 3 situations -
Cache3
67% -
0.60 -
68.9 -
0.81-
50% of 8 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ekusuoyk0 plays

Across 109 matches ekusuoyk0 averages K/R 0.74 and ADR 83.1; the rating across the 89 rated matches is 1.00. Most room to improve: Opening duels won at 41%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 53% headshots. The strongest map is Ancient with a 61% win rate in 18 matches. In 35 of 89 matches the rating was 1.10 or higher (39%), in 34 it was below 0.90. In 29 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. ekusuoyk0 loses the most ELO on Dust 2 (−100 ELO, win rate 34%). Things go best on Mirage (+25 ELO, win rate 52%). Match no. 1 of the day goes best: 55% win rate, −25 ELO. Got weaker: K/R −0.10, Rating −0.12, ADR −8.9, Win rate −11 pp. Unchanged in recent months: Headshots at 53%, ELO at 2,338. Last 30 days: 6 matches, win rate 50%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.