eksha

Switzerland
On FACEIT since 2022 319 matches tracked 71 matches in 30 days
ELO ▲ 97
2,143
30-day peak: 2,143
Rank EU
#164,154
Switzerland #1,288 in Switzerland
Last updated:

How does eksha play?

Rating 1.12 K/R 0.80 ADR 85.9 from 319 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 319 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (299 matches).

2,001-2,249 ELO

Compared with 1,921 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.14+0.11 · Ø 1.03 better than 84%
Pistol kills per match 2.8
Knife kills 6 in 319 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 78%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 78%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 61x 4K, 8 aces in 299 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.0, Headshots +2 pp
= Stayed the same
K/R at 0.81, Rating at 1.12, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.81 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 319 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −44 ELO
72 matches · 50% win rate
From match 5 of the day +31 ELO
91 matches · 46% win rate
On Tuesdays −24 ELO, win rate 39%

eksha loses the most ELO on Mirage: −44 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.34 · Ancient
  3. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 319 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis97
57% better than 70%
0.82 better than 84%
88.4 better than 85%
1.15 better than 84%
57% of 452 duels better than 80%
36% of 75 situations better than 47%
Ancient81
54% better than 57%
0.82 better than 83%
86.7 better than 75%
1.14 better than 84%
55% of 384 duels better than 70%
35% of 49 situations better than 41%
Mirage72
50% right on the average
0.80 better than 77%
85.0 better than 72%
1.10 better than 74%
54% of 388 duels better than 67%
33% of 40 situations better than 37%
Cache25
52% -
0.76 -
82.1 -
1.03-
59% of 107 duels -
27% of 22 situations -
Nuke20
55% better than 46%
0.78 better than 60%
84.2 better than 62%
1.10 better than 65%
53% of 103 duels better than 55%
30% of 20 situations better than 28%
Inferno12
17% -
0.79 -
82.7 -
1.08-
57% of 58 duels -
46% of 13 situations -
Dust 211
9% -
0.76 -
77.2 -
1.02-
59% of 44 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eksha plays

Across 319 matches eksha averages K/R 0.80, ADR 85.9 and a rating of 1.12. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 50% headshots. The strongest map is Anubis with a 57% win rate in 97 matches. In 159 of 319 matches the rating was 1.10 or higher (50%), in 101 it was below 0.90. In 299 matches with detailed stats: 61 4Ks and 8 aces. Best month by rating: September 2026 at 1.14. eksha loses the most ELO on Mirage (−44 ELO, win rate 50%). Things go best on Anubis (+97 ELO, win rate 57%). Match no. 4 of the day goes best: 61% win rate, −8 ELO. Improved over the last three months: ADR +4.0, Headshots +2 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.12, Win rate at 51%. Last 30 days: 71 matches, win rate 51%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.