egorp2p

Bhutan
On FACEIT since 2025 53 matches tracked 33 matches in 30 days
Last updated:

How does egorp2p play?

Rating 1.02 K/R 0.74 ADR 81.3 from 53 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 53 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 56%+5 pp · Ø 51% better than 84%

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 9%
Clutch 1v2 won 11%−10 pp · Ø 21% better than 2%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (49%).

Headshot rate 37%−12 pp · Ø 49% better than 3%
AWP share of kills 31%+20 pp · Ø 11% better than 97%
K/D 1.02−0.01 · Ø 1.03 better than 48%
Pistol kills per match 2.8
Knife kills 1 in 53 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 78%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 7x 4K, 0 aces in 53 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.1−1.2 · Ø 4.3 better than 22%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 11%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether egorp2p is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 53 matches, all from the last 3 months.

Kills per round (K/R)

0.73
OctNov

Patterns

From the last 53 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Anubis
  2. Reached level 10 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Most kills in a match: 39 · Mirage

Maps in detail

from the last 53 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
32% better than 3%
0.66 better than 16%
76.2 better than 27%
0.94 better than 21%
54% of 111 duels better than 67%
36% of 11 situations better than 45%
Dust 217
53% better than 56%
0.72 better than 42%
79.9 better than 47%
0.96 better than 27%
54% of 102 duels better than 67%
21% of 14 situations better than 11%
Ancient9
33% -
0.75 -
82.1 -
1.02-
56% of 34 duels -
25% of 4 situations -
Anubis6
83% -
0.99 -
97.3 -
1.44-
63% of 32 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How egorp2p plays

Across 53 matches egorp2p averages K/R 0.74, ADR 81.3 and a rating of 1.02. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 37%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 37% headshots. The strongest map is Dust 2 with a 53% win rate in 17 matches. In 21 of 53 matches the rating was 1.10 or higher (40%), in 20 it was below 0.90. In 53 matches with detailed stats: 7 4Ks and 0 aces. Last 30 days: 33 matches, win rate 45%, net ELO −109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.