egokid17

Russia
On FACEIT since 2026 58 matches tracked 34 matches in 30 days
Last updated:

How does egokid17 play?

Rating 0.97 K/R 0.70 ADR 76.4 from 58 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 58 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 36% weak 0.75 to 0.89 19% very weak below 0.75 21%
better than most on level 7 about average weaker than most
Level 7

Compared with 991 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 67%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 96%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 9%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 71%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so just above the average (46%).

Headshot rate 47%+1 pp · Ø 46% better than 54%
AWP share of kills 9%−2 pp · Ø 11% better than 53%
K/D 0.98−0.02 · Ø 1.00 better than 46%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.0%).

2K rounds 13.8%+0.8 pp · Ø 13.0% better than 71%
3K rounds 3.0%−1.0 pp · Ø 4.0% better than 15%
MVPs per match 2.0−0.2 · Ø 2.2 better than 28%
4Ks and aces 6x 4K, 0 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.9−0.3 · Ø 4.2 better than 47%
Enemies flashed per round 0.28+0.02 · Ø 0.26 better than 58%
Deaths per round 71%−1 pp · Ø 72% better than 69%

Progress

One value per month, dashed line is the level 7 average
Whether egokid17 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 58 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOct

Patterns

From the last 58 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −13 ELO
26 matches · 54% win rate
Between 6:00 and 12:00 −17 ELO, win rate 37%

egokid17 loses the most ELO on Mirage: −13 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.07 · Mirage
  3. Longest win streak: 3 wins in a row · Mirage

Maps in detail

from the last 58 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
54% better than 63%
0.76 better than 67%
83.3 better than 68%
1.06 better than 69%
54% of 97 duels better than 72%
48% of 21 situations better than 77%
Anubis10
10% -
0.62 -
68.5 -
0.81-
41% of 34 duels -
67% of 6 situations -
Dust 210
50% -
0.65 -
71.4 -
0.93-
58% of 40 duels -
36% of 11 situations -
Ancient7
43% -
0.71 -
74.7 -
0.96-
55% of 38 duels -
-
Nuke4
50% -
0.67 -
72.8 -
0.95-
56% of 18 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How egokid17 plays

Across 58 matches egokid17 averages K/R 0.70, ADR 76.4 and a rating of 0.97. Biggest strength: Clutch 1v1 won at 50%, better than 96% of level 7 players. Most room to improve: 3K rounds at 3.0%, better than only 15% of level 7 players. Averages 15.5 kills per match with 47% headshots. The strongest map is Mirage with a 54% win rate in 26 matches. In 14 of 58 matches the rating was 1.10 or higher (24%), in 23 it was below 0.90. In 58 matches with detailed stats: 6 4Ks and 0 aces. egokid17 loses the most ELO on Mirage (−13 ELO, win rate 54%). Last 30 days: 34 matches, win rate 35%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.