How does efi_mammut play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 532 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so just above the average (48%).
Clutch
Average46% of 1v1s won and so well above the average (36%).
Weapons and aim
Average41% headshots and so slightly above the average (39%).
Impact
Average2.0 MVPs per match and so right on the average (2.0).
Utility and deaths
Average38% of nades dealing damage or blinding and so clearly above the average (33%).
Progress
One value per month, dashed line is the level 2 averageAug to Oct 2026 compared with Dec 2025 to Feb 2026.
Kills per round (K/R)
Best month: January 2026 with 0.84. Last 3 months: 0.62 (at the start 0.76). Clearly below the average (0.67).
Rating, 1.00 is an average match
Best month: September 2026 with 0.89.
Damage per round (ADR)
Best month: January 2026 with 88.6. Last 3 months: 73.1 (at the start 83.0). Just below the average (74.4).
Share of headshot kills
Best month: February 2026 with 51%. Last 3 months: 35% (at the start 49%). Clearly below the average (39%).
Matches won (win rate)
Best month: January 2026 with 53%. Last 3 months: 42% (at the start 38%). Well below the average (50%).
Best month: December 2025 with 1,838. Last 3 months: 743 (at the start 1,782).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 57%.
Patterns
From the last 133 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
efi_mammut loses the most ELO on Dust 2: −60 ELO, 36% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.91 · Anubis
- Most kills in a match: 46 · Mirage
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 133 matchesCompared with players on the same level who have at least 15 matches on the map.
How efi_mammut plays
Across 133 matches efi_mammut averages K/R 0.68 and ADR 77.0; the rating across the 83 rated matches is 0.85. Biggest strength: Clutch 1v1 won at 46%, better than 92% of level 2 players. Averages 14.5 kills per match with 41% headshots. The strongest map is Inferno with a 50% win rate in 12 matches. In 21 of 83 matches the rating was 1.10 or higher (25%), in 49 it was below 0.90. In 83 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 0.89. efi_mammut loses the most ELO on Dust 2 (−60 ELO, win rate 36%). Improved over the last three months: Win rate +4 pp. Got weaker: K/R −0.14, ADR −9.9, Headshots −14 pp, ELO −1,039. Last 30 days: 3 matches, win rate 67%, net ELO +36.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.