ecstacy0ne

Russia
On FACEIT since 2020 352 matches tracked 118 matches in 30 days
ELO ▼ 335
3,167
30-day peak: 3,502
Rank EU ▼ 3,410 places
#4,611
Russia #1,305 in Russia
30 days · prev. #1,201 · best #1,201
Last updated:

How does ecstacy0ne play?

Rating 1.06 (from 328 matches) K/R 0.74 ADR 80.1 from 352 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 352 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 31%−9 pp · Ø 40% better than 12%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (53%).

Headshot rate 46%−7 pp · Ø 53% better than 16%
AWP share of kills 28%+16 pp · Ø 12% better than 91%
K/D 1.08+0.03 · Ø 1.05 better than 50%
Pistol kills per match 2.8
Knife kills 1 in 352 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.9%+0.3 pp · Ø 13.6% better than 51%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 37%
MVPs per match 2.3−0.1 · Ø 2.4 better than 36%
4Ks and aces 51x 4K, 5 aces in 352 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 45%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.08, Rating +0.10, ADR +7.0, First kills +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, Win rate −4 pp, ELO −96, Clutch 1v1 −8 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: September 2026 with 0.79. Last 3 months: 0.78 (at the start 0.70). Slightly above the average (0.75).

Patterns

From the last 352 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −181 ELO
51 matches · 45% win rate
On Dust 2 −94 ELO
55 matches · 55% win rate
On Wednesdays −178 ELO, win rate 44%

ecstacy0ne loses the most ELO on Anubis: −181 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.65 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 352 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage141
50% better than 30%
0.75 better than 45%
82.3 better than 51%
1.05 better than 45%
55% of 595 duels better than 65%
28% of 78 situations better than 18%
Dust 255
55% right on the average
0.70 better than 24%
77.3 better than 27%
1.01 better than 29%
52% of 227 duels better than 46%
31% of 32 situations better than 28%
Anubis51
45% better than 19%
0.75 right on the average
79.3 better than 37%
1.06 right on the average
49% of 219 duels better than 31%
42% of 33 situations better than 60%
Nuke49
63% better than 67%
0.82 better than 70%
85.6 better than 64%
1.14 better than 67%
59% of 187 duels better than 77%
32% of 34 situations better than 31%
Ancient26
35% better than 3%
0.67 better than 12%
70.0 better than 4%
0.96 better than 18%
50% of 90 duels better than 34%
27% of 26 situations better than 22%
Cache16
63% better than 63%
0.76 better than 37%
81.0 better than 32%
1.10 better than 45%
50% of 80 duels better than 26%
17% of 6 situations better than 9%
Inferno14
36% -
0.66 -
70.7 -
0.97-
54% of 65 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ecstacy0ne plays

Across 352 matches ecstacy0ne averages K/R 0.74 and ADR 80.1; the rating across the 328 rated matches is 1.06. Most room to improve: Clutch 1v1 won at 31%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 16.1 kills per match with 46% headshots. The strongest map is Nuke with a 63% win rate in 49 matches. In 145 of 352 matches the rating was 1.10 or higher (41%), in 117 it was below 0.90. In 352 matches with detailed stats: 51 4Ks and 5 aces. Best month by rating: September 2026 at 1.15. ecstacy0ne loses the most ELO on Anubis (−181 ELO, win rate 45%). Things go best on Nuke (+297 ELO, win rate 63%). Match no. 3 of the day goes best: 56% win rate, +90 ELO. Improved over the last three months: K/R +0.08, Rating +0.10, ADR +7.0, First kills +3 pp. Got weaker: Headshots −5 pp, Win rate −4 pp, ELO −96, Clutch 1v1 −8 pp. Last 30 days: 118 matches, win rate 43%, net ELO −233.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.