echo11

Czech Republic
On FACEIT since 2022 230 matches tracked 189 matches in 30 days
ELO ▲ 231
2,722
30-day peak: 2,987
Rank EU
#26,156
Czech Republic #217 in Czech Republic
Last updated:

How does echo11 play?

Rating 1.08 K/R 0.77 ADR 87.0 from 230 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 230 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,669 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 51%−1 pp · Ø 52% better than 43%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 25%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 64%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.07+0.03 · Ø 1.04 better than 56%
Pistol kills per match 2.6
Knife kills 3 in 230 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 49%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 75%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 47x 4K, 5 aces in 230 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 85%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 28%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether echo11 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 230 matches, all from the last 3 months.

Kills per round (K/R)

0.77
OctNov

Patterns

From the last 230 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −69 ELO
29 matches · 41% win rate
On Nuke −38 ELO
26 matches · 46% win rate
On Fridays −45 ELO, win rate 37%

echo11 loses the most ELO on Inferno: −69 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Cache
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 35 · Dust 2
  4. Highest rating in a match: 2.10 · Inferno

Maps in detail

from the last 230 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis66
53% right on the average
0.77 better than 61%
88.1 better than 82%
1.08 better than 61%
52% of 376 duels right on the average
27% of 33 situations better than 23%
Ancient54
54% better than 53%
0.75 right on the average
86.8 better than 73%
1.04 better than 48%
49% of 264 duels better than 37%
41% of 34 situations better than 59%
Dust 230
60% better than 77%
0.78 better than 65%
88.6 better than 81%
1.10 better than 65%
55% of 191 duels better than 67%
20% of 15 situations better than 8%
Inferno29
41% better than 11%
0.76 right on the average
85.4 better than 60%
1.07 better than 40%
46% of 171 duels better than 17%
36% of 11 situations better than 41%
Nuke26
46% better than 18%
0.78 better than 59%
81.7 better than 47%
1.08 better than 56%
47% of 106 duels better than 24%
39% of 18 situations better than 51%
Cache18
50% better than 38%
0.81 better than 75%
89.8 better than 81%
1.13 better than 73%
52% of 105 duels better than 45%
43% of 7 situations better than 61%
Mirage7
43% -
0.83 -
91.1 -
1.15-
55% of 49 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How echo11 plays

Across 230 matches echo11 averages K/R 0.77, ADR 87.0 and a rating of 1.08. Biggest strength: Utility damage per round at 5.5, better than 85% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 34%, better than only 25% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 53% headshots. The strongest map is Dust 2 with a 60% win rate in 30 matches. In 101 of 230 matches the rating was 1.10 or higher (44%), in 74 it was below 0.90. In 230 matches with detailed stats: 47 4Ks and 5 aces. echo11 loses the most ELO on Inferno (−69 ELO, win rate 41%). Things go best on Anubis (+100 ELO, win rate 53%). Last 30 days: 189 matches, win rate 51%, net ELO +448.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.