eban0eg0vn0

Madagascar
On FACEIT since 2021 225 matches tracked 34 matches in 30 days
ELO ▲ 371
2,048
30-day peak: 2,048
Rank EU
#220,768
Madagascar #183 in Madagascar
Last updated:

How does eban0eg0vn0 play?

Rating 0.98 K/R 0.70 ADR 77.7 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 225 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 57%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 3.3
Knife kills 1 in 225 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 28%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 41x 4K, 1 ace in 225 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 16%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 79%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +147, Clutch 1v1 +11 pp
= Stayed the same
K/R at 0.68, Rating at 0.99, ADR at 74.8, Headshots at 50%
▼ Got worse
First kills −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: November 2026 with 0.72. Last 3 months: 0.68 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −9 ELO
40 matches · 53% win rate
On Sundays −1 ELO, win rate 45%

eban0eg0vn0 loses the most ELO on Ancient: −9 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Anubis
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 48 · Dust 2
  4. Highest rating in a match: 2.07 · Inferno
  5. Recorded match no. 100 · Ancient

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
52% right on the average
0.67 better than 20%
75.2 better than 23%
0.94 better than 19%
53% of 262 duels better than 61%
36% of 50 situations better than 42%
Ancient40
53% better than 55%
0.68 better than 22%
75.6 better than 23%
0.94 better than 22%
48% of 165 duels better than 30%
48% of 21 situations better than 77%
Anubis38
42% better than 21%
0.72 better than 42%
79.1 better than 41%
1.00 better than 40%
52% of 132 duels better than 54%
44% of 34 situations better than 66%
Mirage35
46% better than 30%
0.73 better than 47%
79.8 better than 47%
1.02 better than 48%
50% of 149 duels better than 45%
35% of 23 situations better than 41%
Inferno18
72% better than 96%
0.83 better than 84%
87.9 better than 78%
1.18 better than 83%
51% of 88 duels better than 42%
43% of 7 situations better than 62%
Cache16
69% -
0.63 -
71.5 -
0.93-
52% of 54 duels -
56% of 9 situations -
Nuke16
38% better than 9%
0.71 better than 31%
76.9 better than 30%
0.96 better than 24%
46% of 56 duels better than 19%
50% of 10 situations better than 76%

Compared with players on the same level who have at least 15 matches on the map.

How eban0eg0vn0 plays

Across 225 matches eban0eg0vn0 averages K/R 0.70, ADR 77.7 and a rating of 0.98. Most room to improve: Utility hit rate at 30%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 50% headshots. The strongest map is Inferno with a 72% win rate in 18 matches. In 79 of 225 matches the rating was 1.10 or higher (35%), in 95 it was below 0.90. In 225 matches with detailed stats: 41 4Ks and 1 ace. Best month by rating: November 2026 at 1.02. eban0eg0vn0 loses the most ELO on Ancient (−9 ELO, win rate 53%). Things go best on Anubis (+62 ELO, win rate 42%). Match no. 3 of the day goes best: 68% win rate, +30 ELO. Improved over the last three months: Win rate +5 pp, ELO +147, Clutch 1v1 +11 pp. Got weaker: First kills −2 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.99, ADR at 74.8, Headshots at 50%. Last 30 days: 34 matches, win rate 59%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.