eSx--
How does eSx-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (206 matches).
Compared with 7,480 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (52%).
Clutch
Weakness16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average40% headshots and so well below the average (53%).
Impact
AverageExactly 2 kills in 15.2% of rounds and so clearly above the average (13.6%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months: 0.81 (at the start 0.78). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.17. Last 3 months: 1.13 (at the start 1.12). Clearly above the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 83.9. Last 3 months: 82.0 (at the start 79.9). Just above the average (80.9).
Share of headshot kills
Best month: October 2026 with 46%. Last 3 months: 45% (at the start 37%). Well below the average (53%).
Matches won (win rate)
Best month: November 2026 with 63%. Last 3 months unchanged at 52%. Just above the average (51%).
Best month: August 2026 with 3,540. Last 3 months: 3,285 (at the start 3,328).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 292 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
eSx-- loses the most ELO on Anubis: −124 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.61 · Cache
- Most kills in a match: 47 · Dust 2
- Longest win streak: 6 wins in a row · Nuke
Maps in detail
from the last 292 matchesCompared with players on the same level who have at least 15 matches on the map.
How eSx-- plays
Across 331 matches eSx-- averages K/R 0.79 and ADR 80.8; the rating across the 248 rated matches is 1.12. Biggest strength: Opening duels won at 60%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 40%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 40% headshots. The strongest map is Nuke with a 60% win rate in 53 matches. In 130 of 264 matches the rating was 1.10 or higher (49%), in 66 it was below 0.90. In 206 matches with detailed stats: 48 4Ks and 3 aces. Best month by rating: October 2026 at 1.17. eSx-- loses the most ELO on Anubis (−124 ELO, win rate 38%). Things go best on Dust 2 (+136 ELO, win rate 53%). Match no. 4 of the day goes best: 61% win rate, +47 ELO. Improved over the last three months: Headshots +8 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.13, ADR at 82.0, Win rate at 52%, ELO at 3,285. Last 30 days: 55 matches, win rate 55%, net ELO +57.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.