eSAndrei

Romania
On FACEIT since 2023 80 matches tracked 23 matches in 30 days
Last updated:

How does eSAndrei play?

Rating 1.59 K/R 1.13 ADR 115.9 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.59
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.50 ConsistencyShare of matches with a rating of 0.90 or higher. 93%
Rating distribution from 80 matches
outstanding 1.80 and up 31% strong 1.30 to 1.79 41% good 1.10 to 1.29 14% normal 0.90 to 1.09 6% weak 0.75 to 0.89 4% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 22% of rounds and so well above the average (10%).

Rounds with first kill 22%+12 pp · Ø 10% better than 99%
Opening duels won 67%+16 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Strength
Where do the kills come from?

1.55 K/D and so well above the average (1.03).

Headshot rate 58%+9 pp · Ø 49% better than 91%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.55+0.52 · Ø 1.03 better than 99%
Pistol kills per match 3.6
Knife kills 2 in 80 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 11.3% of rounds and so well above the average (4.1%).

2K rounds 18.4%+5.0 pp · Ø 13.4% better than 99%
3K rounds 11.3%+7.2 pp · Ø 4.1% better than 99%
MVPs per match 4.7+2.4 · Ø 2.3 better than 99%
4Ks and aces 41x 4K, 7 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 41%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 58%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.20, Rating +0.32, ADR +13.3
= Stayed the same
ELO at 2,035
▼ Got worse
Headshots −4 pp, Win rate −7 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

1.24
JunJulAugSepOctNov

Best month: October 2026 with 1.24. Last 3 months: 1.23 (at the start 1.03). Well above the average (0.74).

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 86 · Mirage
  2. Highest rating in a match: 2.83 · Anubis
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
73% better than 98%
1.23 better than 99%
123.4 better than 99%
1.77 better than 99%
70% of 192 duels better than 99%
46% of 26 situations better than 76%
Anubis18
61% better than 80%
1.14 better than 99%
122.3 better than 99%
1.55 better than 99%
69% of 125 duels better than 99%
25% of 12 situations better than 19%
Ancient14
57% -
1.08 -
107.2 -
1.49-
63% of 112 duels -
40% of 5 situations -
Cache12
58% -
1.11 -
111.6 -
1.58-
63% of 91 duels -
43% of 7 situations -
Dust 26
50% -
0.94 -
106.5 -
1.28-
59% of 46 duels -
0% of 4 situations -
Vertigo3
67% -
0.98 -
90.8 -
1.40-
62% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eSAndrei plays

Across 80 matches eSAndrei averages K/R 1.13, ADR 115.9 and a rating of 1.59. Biggest strength: Rating at 1.59, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 26.0 kills per match with 58% headshots. The strongest map is Mirage with a 73% win rate in 26 matches. In 69 of 80 matches the rating was 1.10 or higher (86%), in 6 it was below 0.90. In 61 matches with detailed stats: 41 4Ks and 7 aces. Best month by rating: October 2026 at 1.75. Things go best on Mirage (+27 ELO, win rate 73%). Match no. 1 of the day goes best: 71% win rate. Improved over the last three months: K/R +0.20, Rating +0.32, ADR +13.3. Got weaker: Headshots −4 pp, Win rate −7 pp. Unchanged in recent months: ELO at 2,035. Last 30 days: 23 matches, win rate 61%, net ELO +9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.