eLasT1K_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).
Compared with 653 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 3% of rounds and so well below the average (10%).
Clutch
Average7% of 1v2s won and so well below the average (21%).
Weapons and aim
Average0.80 K/D and so clearly below the average (0.95).
Impact
WeaknessExactly 2 kills in 8.6% of rounds and so well below the average (12.6%).
Utility and deaths
Average0.38 enemies flashed per round and so well above the average (0.23).
Progress
One value per month, dashed line is the level 4 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.74. Last 3 months: 0.52 (at the start 0.67). Well below the average (0.70).
Rating, 1.00 is an average match
Best month: June 2026 with 0.96. Last 3 months: 0.77 (at the start 0.91). Well below the average (0.97).
Damage per round (ADR)
Best month: June 2026 with 76.0. Last 3 months: 56.5 (at the start 68.1). Well below the average (77.1).
Share of headshot kills
Best month: July 2026 with 48%. Last 3 months: 47% (at the start 46%). Clearly above the average (43%).
Matches won (win rate)
Best month: July 2026 with 75%. Last 3 months: 54% (at the start 57%). Slightly above the average (52%).
Best month: July 2026 with 1,048. Last 3 months: 979 (at the start 1,048).
Rounds with first kill
Best month: August 2026 with 4%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 60 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 1.50 · Anubis
- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 35 · Dust 2
Maps in detail
from the last 60 matchesCompared with players on the same level who have at least 15 matches on the map.
How eLasT1K_ plays
Across 60 matches eLasT1K_ averages K/R 0.58, ADR 60.8 and a rating of 0.82. Most room to improve: Damage per round (ADR) at 60.8, better than only 1% of level 4 players. Averages 13.5 kills per match with 46% headshots. The strongest map is Dust 2 with a 60% win rate in 20 matches. In 8 of 60 matches the rating was 1.10 or higher (13%), in 42 it was below 0.90. Best month by rating: June 2026 at 0.96. Things go best on Dust 2 (+36 ELO, win rate 60%). Got weaker: K/R −0.15, Rating −0.14, ADR −11.6, Win rate −3 pp, ELO −69. Unchanged in recent months: Headshots at 47%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.