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dziugss

Lithuania
FACEIT verified FACEIT verified On FACEIT since 2020 297 matches tracked 58 matches in 30 days
ELO ▲ 366
4,028
30-day peak: 4,028
Rank EU ▲ 201 places
#195
Lithuania #2 in Lithuania
30 days · prev. #396 · best #154
Last updated:

How does dziugss play?

Rating 1.29 (from 229 matches) K/R 0.92 ADR 100.4 from 297 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.29
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 229 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 38% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 8% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. More damage per round than the level 10 · 3,500+ ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

3,500+ ELO

Compared with 1,592 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 93%
Opening duels won 59%+6 pp · Ø 53% better than 83%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+3 pp · Ø 41% better than 72%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 21%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.09).

Headshot rate 58%+4 pp · Ø 54% better than 71%
AWP share of kills 2%−11 pp · Ø 13% better than 14%
K/D 1.32+0.23 · Ø 1.09 better than 89%
Pistol kills per match 3.6 from the last 229
Knife kills 3 in 229 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.5).

2K rounds 17.4%+3.4 pp · Ø 14.0% better than 96%
3K rounds 6.3%+1.8 pp · Ø 4.5% better than 92%
MVPs per match 3.3+0.8 · Ø 2.5 better than 96%
4Ks and aces 60x 4K, 5 aces in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (3.9).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 5.7+1.8 · Ø 3.9 better than 90%
Enemies flashed per round 0.38+0.05 · Ø 0.33 better than 63%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +227
= Stayed the same
ADR at 101.2
▼ Got worse
K/R −0.04, Headshots −2 pp, Win rate −6 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.96
AprMayJunJulAugSepOctNov

Best month: June 2026 with 0.97. Last 3 months: 0.90 (at the start 0.94). Well above the average (0.77).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +73 ELO
36 matches · 53% win rate
With ernis666 on the team no ELO value
59 matches · 58% win rate
On Tuesdays −35 ELO, win rate 57%

dziugss loses the most ELO in match 3 of the day: +73 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Ancient
  2. Highest rating in a match: 2.63 · Mirage
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
66% better than 84%
0.93 better than 93%
102.0 better than 97%
1.28 better than 88%
62% of 513 duels better than 88%
32% of 31 situations better than 26%
Ancient54
67% better than 81%
0.93 better than 94%
101.7 better than 97%
1.31 better than 94%
60% of 342 duels better than 83%
48% of 23 situations better than 72%
Anubis27
70% better than 87%
0.95 better than 97%
102.6 better than 99%
1.33 better than 96%
56% of 157 duels better than 64%
43% of 21 situations better than 59%
Cache23
65% better than 79%
0.93 better than 95%
100.3 better than 95%
1.31 better than 95%
65% of 99 duels better than 97%
50% of 16 situations better than 74%
Dust 219
53% better than 33%
0.80 better than 53%
92.6 better than 81%
1.12 better than 47%
54% of 114 duels better than 47%
33% of 6 situations better than 31%
Nuke7
0% -
0.82 -
95.9 -
1.14-
55% of 38 duels -
67% of 3 situations -
Inferno6
50% -
0.98 -
98.8 -
1.51-
51% of 37 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dziugss plays

Across 297 matches dziugss averages K/R 0.92 and ADR 100.4; the rating across the 229 rated matches is 1.29. Biggest strength: Damage per round (ADR) at 100.4, better than 98% of level 10 · 3,500+ ELO players. Averages 19.5 kills per match with 58% headshots. The strongest map is Anubis with a 70% win rate in 27 matches. In 148 of 229 matches the rating was 1.10 or higher (65%), in 40 it was below 0.90. In 166 matches with detailed stats: 60 4Ks and 5 aces. Best month by rating: November 2026 at 1.37. dziugss loses the most ELO in match 3 of the day (+73 ELO, win rate 53%). Things go best on Mirage (+374 ELO, win rate 66%). From match no. 5 of the day on, things go best: 79% win rate, +134 ELO. Improved over the last three months: ELO +227. Got weaker: K/R −0.04, Headshots −2 pp, Win rate −6 pp. Unchanged in recent months: ADR at 101.2. Last 30 days: 58 matches, win rate 66%, net ELO +451.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.