dzh0ni

KZ
62 matches tracked 32 matches in 30 days
Last updated:

How does dzh0ni play?

Rating 0.94 K/R 0.68 ADR 75.8 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 62 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 32%
better than most on level 7 about average weaker than most
Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 48%−2 pp · Ø 50% better than 34%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 90%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 44%−2 pp · Ø 46% better than 40%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 0.92−0.08 · Ø 1.00 better than 23%
Pistol kills per match 2.4
Knife kills 1 in 62 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.1%).

2K rounds 11.8%−1.3 pp · Ø 13.1% better than 19%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 28%
MVPs per match 2.0−0.2 · Ø 2.2 better than 27%
4Ks and aces 13x 4K, 1 ace in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.27).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 31%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 16%
Deaths per round 74%+2 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 7 average
Whether dzh0ni is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 62 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
21 matches · 43% win rate
Between 12:00 and 18:00 −48 ELO, win rate 47%

dzh0ni loses the most ELO on Mirage: −25 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.67 · Ancient
  2. Most kills in a match: 26 · Ancient
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
43% better than 25%
0.68 better than 31%
74.1 better than 25%
0.91 better than 20%
50% of 103 duels right on the average
50% of 10 situations better than 82%
Dust 214
71% -
0.68 -
75.9 -
0.97-
46% of 83 duels -
29% of 7 situations -
Anubis9
56% -
0.73 -
82.4 -
1.03-
41% of 51 duels -
100% of 3 situations -
Inferno8
38% -
0.64 -
71.1 -
0.87-
53% of 34 duels -
40% of 5 situations -
Ancient6
67% -
0.75 -
85.3 -
1.06-
48% of 31 duels -
40% of 5 situations -
Nuke4
25% -
0.59 -
63.1 -
0.81-
63% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dzh0ni plays

Across 62 matches dzh0ni averages K/R 0.68, ADR 75.8 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 47%, better than 90% of level 7 players. Most room to improve: Rating at 0.94, better than only 24% of level 7 players. Averages 14.9 kills per match with 44% headshots. The strongest map is Dust 2 with a 71% win rate in 14 matches. In 17 of 62 matches the rating was 1.10 or higher (27%), in 28 it was below 0.90. In 62 matches with detailed stats: 13 4Ks and 1 ace. dzh0ni loses the most ELO on Mirage (−25 ELO, win rate 43%). Things go best in match 1 of the day (−25 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, −25 ELO. Last 30 days: 32 matches, win rate 47%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.