dvoskeLT

Lithuania
On FACEIT since 2025 142 matches tracked 48 matches in 30 days
Last updated:

How does dvoskeLT play?

Rating 1.04 K/R 0.72 ADR 76.3 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 142 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Level 9

Compared with 1,906 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 53%+2 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.03).

Headshot rate 45%−3 pp · Ø 48% better than 33%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 1.10+0.07 · Ø 1.03 better than 80%
Pistol kills per match 2.1
Knife kills 1 in 142 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 66%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 28%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 17x 4K, 0 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 62%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 32%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, Rating +0.10, Win rate +6 pp, ELO +326
= Stayed the same
ADR at 78.0, Headshots at 45%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: September 2026 with 0.79. Last 3 months: 0.75 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −108 ELO
35 matches · 43% win rate
On Ancient −56 ELO
27 matches · 33% win rate
On Dust 2 −1 ELO
20 matches · 55% win rate

dvoskeLT loses the most ELO from match 5 of the day: −108 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Highest rating in a match: 2.19 · Inferno
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno30
63% better than 79%
0.74 better than 54%
77.5 better than 34%
1.08 better than 65%
57% of 95 duels better than 76%
46% of 24 situations better than 70%
Anubis29
52% better than 53%
0.74 better than 55%
77.6 better than 35%
1.04 better than 59%
52% of 111 duels better than 59%
52% of 29 situations better than 85%
Ancient27
33% better than 7%
0.72 better than 40%
74.5 better than 17%
1.03 better than 55%
55% of 78 duels better than 71%
28% of 29 situations better than 22%
Dust 220
55% better than 64%
0.75 better than 61%
79.7 better than 48%
1.07 better than 67%
53% of 78 duels better than 63%
33% of 15 situations better than 37%
Cache12
58% -
0.71 -
78.5 -
1.06-
47% of 47 duels -
0% of 3 situations -
Mirage11
36% -
0.69 -
76.1 -
0.99-
50% of 34 duels -
40% of 10 situations -
Nuke10
60% -
0.75 -
72.9 -
1.07-
53% of 47 duels -
43% of 7 situations -
Vertigo3
67% -
0.41 -
45.6 -
0.58-
25% of 8 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dvoskeLT plays

Across 142 matches dvoskeLT averages K/R 0.72, ADR 76.3 and a rating of 1.04. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 9 players. Averages 16.1 kills per match with 45% headshots. The strongest map is Inferno with a 63% win rate in 30 matches. In 59 of 142 matches the rating was 1.10 or higher (42%), in 48 it was below 0.90. In 100 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. dvoskeLT loses the most ELO from match 5 of the day (−108 ELO, win rate 43%). Things go best in match 2 of the day (+35 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +35 ELO. Improved over the last three months: K/R +0.05, Rating +0.10, Win rate +6 pp, ELO +326. Unchanged in recent months: ADR at 78.0, Headshots at 45%. Last 30 days: 48 matches, win rate 60%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.