dug1-
Name history of dug1-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).
Compared with 11,755 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (52%).
Clutch
Average36% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average0.90 K/D and so clearly below the average (1.05).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (4.2%).
Utility and deaths
AverageDied in 73% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Oct 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.66 (at the start 0.65). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.07. Last 3 months: 0.92 (at the start 0.89). Well below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 81.1. Last 3 months: 72.3 (at the start 72.4). Clearly below the average (81.3).
Share of headshot kills
Best month: June 2026 with 60%. Last 3 months unchanged at 57%. Clearly above the average (52%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months unchanged at 51%. Right on the average (51%).
Best month: October 2026 with 3,095. Last 3 months: 2,809 (at the start 2,744).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 39%.
Patterns
From the last 335 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dug1- loses the most ELO on Anubis: −90 ELO, 47% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Ancient
- Highest rating in a match: 2.04 · Mirage
- Most kills in a match: 33 · Mirage
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 335 matchesCompared with players on the same level who have at least 15 matches on the map.
How dug1- plays
Across 335 matches dug1- averages K/R 0.66, ADR 72.4 and a rating of 0.91. Biggest strength: Headshot rate at 57%, better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 43%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 14.5 kills per match with 57% headshots. The strongest map is Mirage with a 55% win rate in 104 matches. In 92 of 335 matches the rating was 1.10 or higher (27%), in 178 it was below 0.90. In 263 matches with detailed stats: 23 4Ks and 7 aces. Best month by rating: June 2026 at 1.07. dug1- loses the most ELO on Anubis (−90 ELO, win rate 47%). Things go best in match 2 of the day (+89 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +89 ELO. Improved over the last three months: ELO +65. Unchanged in recent months: K/R at 0.66, Rating at 0.92, ADR at 72.3, Headshots at 57%, Win rate at 51%. Last 30 days: 87 matches, win rate 47%, net ELO +194.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.