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drunkhearted

Russia
On FACEIT since 2016 338 matches tracked 72 matches in 30 days
ELO ▼ 43
2,409
30-day peak: 2,480
Rank EU
#77,113
Russia #21,900 in Russia
Last updated:

How does drunkhearted play?

Rating 1.04 (from 326 matches) K/R 0.74 ADR 77.9 from 338 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 326 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (255 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 75%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (51%).

Headshot rate 44%−7 pp · Ø 51% better than 18%
AWP share of kills 30%+18 pp · Ø 12% better than 96%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.8
Knife kills 1 in 338 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 51%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.3−0.1 · Ø 2.4 better than 47%
4Ks and aces 58x 4K, 9 aces in 255 matches

Utility and deaths

Average
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 27%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.75, ADR at 78.2, Win rate at 50%, ELO at 2,409
▼ Got worse
Headshots −7 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).

Patterns

From the last 338 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −53 ELO
37 matches · 35% win rate
On Dust 2 −49 ELO
56 matches · 43% win rate
Between 12:00 and 18:00 +132 ELO, win rate 44%
On Saturdays −167 ELO, win rate 38%

drunkhearted loses the most ELO in match 4 of the day: −53 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Cache
  2. Highest rating in a match: 2.31 · Cache
  3. Recorded match no. 250 · Cache
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 338 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
55% better than 61%
0.76 better than 60%
80.3 better than 46%
1.07 better than 62%
53% of 629 duels better than 60%
39% of 69 situations better than 52%
Ancient73
47% better than 31%
0.75 right on the average
76.2 better than 21%
1.04 right on the average
52% of 323 duels right on the average
40% of 45 situations better than 54%
Dust 256
43% better than 19%
0.73 better than 47%
79.2 better than 41%
1.03 right on the average
54% of 277 duels better than 65%
41% of 29 situations better than 60%
Cache44
68% better than 86%
0.73 better than 42%
75.6 better than 21%
1.05 better than 47%
51% of 183 duels better than 43%
18% of 17 situations better than 9%
Anubis21
52% better than 45%
0.72 better than 37%
75.8 better than 22%
1.02 better than 41%
48% of 103 duels better than 28%
44% of 9 situations better than 66%
Nuke15
33% better than 2%
0.72 better than 39%
77.5 better than 37%
0.93 better than 17%
56% of 61 duels better than 67%
21% of 14 situations better than 10%
Inferno9
22% -
0.63 -
65.9 -
0.83-
56% of 48 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How drunkhearted plays

Across 338 matches drunkhearted averages K/R 0.74 and ADR 77.9; the rating across the 326 rated matches is 1.04. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 44% headshots. The strongest map is Cache with a 68% win rate in 44 matches. In 118 of 326 matches the rating was 1.10 or higher (36%), in 113 it was below 0.90. In 255 matches with detailed stats: 58 4Ks and 9 aces. Best month by rating: November 2026 at 1.13. drunkhearted loses the most ELO in match 4 of the day (−53 ELO, win rate 35%). Things go best on Cache (+252 ELO, win rate 68%). Match no. 2 of the day goes best: 56% win rate, −88 ELO. Improved over the last three months: Rating +0.05. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.75, ADR at 78.2, Win rate at 50%, ELO at 2,409. Last 30 days: 72 matches, win rate 51%, net ELO −87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.