draken_____
Name history of draken_____
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does draken_____ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 2,286 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average43% of 1v1s won and so slightly above the average (40%).
Weapons and aim
Average55% headshots and so clearly above the average (50%).
Impact
AverageExactly 3 kills in 4.0% of rounds and so just below the average (4.1%).
Utility and deaths
Average2.4 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.71 (at the start 0.76). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.05. Last 3 months: 0.99 (at the start 1.04). Slightly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 80.0. Last 3 months: 75.4 (at the start 79.3). Clearly below the average (80.7).
Share of headshot kills
Best month: November 2026 with 60%. Last 3 months: 57% (at the start 52%). Well above the average (50%).
Matches won (win rate)
Best month: September 2026 with 62%. Last 3 months: 54% (at the start 45%). Clearly above the average (50%).
Best month: November 2026 with 2,311. Last 3 months: 2,145 (at the start 1,832).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 52%.
Patterns
From the last 188 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
draken_____ loses the most ELO on Ancient: −49 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.24 · Cache
- Most kills in a match: 49 · Mirage
- Reached level 10 · Anubis
- Longest win streak: 9 wins in a row · Anubis
- Recorded match no. 100 · Dust 2
Maps in detail
from the last 188 matchesCompared with players on the same level who have at least 15 matches on the map.
How draken_____ plays
Across 188 matches draken_____ averages K/R 0.73, ADR 77.0 and a rating of 1.01. Biggest strength: Headshot rate at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 55% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 66 of 188 matches the rating was 1.10 or higher (35%), in 74 it was below 0.90. In 167 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: September 2026 at 1.05. draken_____ loses the most ELO on Ancient (−49 ELO, win rate 44%). Things go best on Mirage (+48 ELO, win rate 48%). Match no. 2 of the day goes best: 57% win rate, −2 ELO. Improved over the last three months: Headshots +5 pp, Win rate +9 pp, ELO +313. Got weaker: K/R −0.05, Rating −0.05. Unchanged in recent months: ADR at 75.4. Last 30 days: 58 matches, win rate 48%, net ELO −48.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.