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doutor

Brazil
On FACEIT since 2017 343 matches tracked 69 matches in 30 days
ELO ▲ 73
2,705
30-day peak: 2,890
Rank SA ▲ 260 places
#577
Brazil #520 in Brazil
30 days · prev. #837 · best #308
Last updated:
Next update possible in 30m 7s

How does doutor play?

Rating 1.01 K/R 0.71 ADR 79.3 from 343 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 343 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (280 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 45%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.02−0.03 · Ø 1.05 better than 36%
Pistol kills per match 2.7
Zeus kills1 in 343 matches
Knife kills 8 in 343 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 13.0%−0.6 pp · Ø 13.6% better than 31%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 28%
MVPs per match 2.3−0.1 · Ø 2.4 better than 40%
4Ks and aces 46x 4K, 5 aces in 280 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 82%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 46%
Deaths per round 69%−2 pp · Ø 71% better than 74%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +166
= Stayed the same
K/R at 0.71, Rating at 1.02, ADR at 80.5, Headshots at 49%, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: July 2026 with 0.71. Last 3 months unchanged at 0.71. Slightly below the average (0.75).

Patterns

From the last 343 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −150 ELO
88 matches · 51% win rate
On Cache −48 ELO
23 matches · 52% win rate
On Wednesdays −132 ELO, win rate 42%

doutor loses the most ELO on Dust 2: −150 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Longest win streak: 6 wins in a row · Cache
  3. Highest rating in a match: 2.45 · Mirage
  4. Most kills in a match: 57 · Anubis

Maps in detail

from the last 343 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage115
50% better than 40%
0.68 better than 19%
75.6 better than 21%
0.97 better than 24%
50% of 487 duels better than 40%
47% of 72 situations better than 76%
Dust 288
51% better than 44%
0.70 better than 26%
78.4 better than 32%
1.01 better than 36%
50% of 450 duels better than 40%
40% of 50 situations better than 54%
Ancient44
52% better than 44%
0.77 better than 57%
88.5 better than 76%
1.06 better than 54%
54% of 194 duels better than 61%
34% of 29 situations better than 44%
Anubis42
55% better than 55%
0.70 better than 25%
78.6 better than 32%
1.02 better than 37%
52% of 188 duels right on the average
44% of 39 situations better than 65%
Cache23
52% better than 38%
0.70 better than 31%
77.6 better than 35%
0.97 better than 27%
50% of 114 duels better than 37%
50% of 12 situations better than 74%
Inferno14
50% -
0.75 -
86.7 -
1.08-
51% of 82 duels -
50% of 8 situations -
Nuke14
64% -
0.76 -
82.9 -
1.12-
52% of 63 duels -
67% of 9 situations -
Vertigo3
67% -
0.79 -
88.2 -
1.26-
75% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How doutor plays

Across 343 matches doutor averages K/R 0.71, ADR 79.3 and a rating of 1.01. Biggest strength: Utility damage per round at 5.3, better than 82% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 50% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 132 of 343 matches the rating was 1.10 or higher (38%), in 133 it was below 0.90. In 280 matches with detailed stats: 46 4Ks and 5 aces. Best month by rating: September 2026 at 1.03. doutor loses the most ELO on Dust 2 (−150 ELO, win rate 51%). Things go best in match 4 of the day (+320 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +320 ELO. Improved over the last three months: ELO +166. Unchanged in recent months: K/R at 0.71, Rating at 1.02, ADR at 80.5, Headshots at 49%, Win rate at 51%. Last 30 days: 69 matches, win rate 55%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.