donna_ha

Mongolia
On FACEIT since 2022 142 matches tracked 102 matches in 30 days
ELO ▲ 161
2,277
30-day peak: 2,354
Rank EU
#114,518
Mongolia #1,159 in Mongolia
Last updated:

How does donna_ha play?

Rating 1.04 K/R 0.76 ADR 85.4 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 142 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 13% normal 0.90 to 1.09 32% weak 0.75 to 0.89 11% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 38%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.04+0.01 · Ø 1.03 better than 48%
Pistol kills per match 3.0
Knife kills 5 in 142 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 52%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 50%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 27x 4K, 0 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 72%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp, ELO +177
= Stayed the same
ADR at 84.9, Headshots at 48%, First kills at 11%
▼ Got worse
K/R −0.05, Rating −0.12, Clutch 1v1 −10 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.75 (at the start 0.80). Just above the average (0.74).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
24 matches · 58% win rate
On Mirage −28 ELO
40 matches · 43% win rate
On Sundays +3 ELO, win rate 30%

donna_ha loses the most ELO on Anubis: −30 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 45 · Inferno
  4. Highest rating in a match: 2.17 · Mirage

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
43% better than 18%
0.73 better than 42%
81.4 better than 51%
0.99 better than 32%
45% of 194 duels better than 17%
33% of 18 situations better than 35%
Dust 236
67% better than 93%
0.75 right on the average
82.5 better than 56%
1.04 better than 48%
51% of 150 duels right on the average
26% of 23 situations better than 19%
Anubis24
58% better than 68%
0.78 better than 68%
86.1 better than 73%
1.03 better than 46%
55% of 141 duels better than 69%
29% of 14 situations better than 26%
Ancient23
57% better than 66%
0.77 better than 60%
86.7 better than 74%
1.09 better than 67%
47% of 93 duels better than 24%
39% of 18 situations better than 52%
Inferno12
33% -
0.80 -
99.1 -
1.08-
59% of 83 duels -
67% of 6 situations -
Nuke4
50% -
0.71 -
83.0 -
0.99-
36% of 14 duels -
0% of 2 situations -
Cache3
33% -
0.87 -
94.9 -
1.29-
100% of 3 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How donna_ha plays

Across 142 matches donna_ha averages K/R 0.76, ADR 85.4 and a rating of 1.04. Most room to improve: Clutch 1v1 won at 33%, better than only 22% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 48% headshots. The strongest map is Dust 2 with a 67% win rate in 36 matches. In 52 of 142 matches the rating was 1.10 or higher (37%), in 45 it was below 0.90. In 134 matches with detailed stats: 27 4Ks and 0 aces. Best month by rating: August 2026 at 1.13. donna_ha loses the most ELO on Anubis (−30 ELO, win rate 58%). Things go best on Dust 2 (+83 ELO, win rate 67%). Match no. 1 of the day goes best: 68% win rate, +5 ELO. Improved over the last three months: Win rate +4 pp, ELO +177. Got weaker: K/R −0.05, Rating −0.12, Clutch 1v1 −10 pp. Unchanged in recent months: ADR at 84.9, Headshots at 48%, First kills at 11%. Last 30 days: 102 matches, win rate 53%, net ELO +104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.