Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

donk_ment93

Russia
On FACEIT since 2026 313 matches tracked 156 matches in 30 days
ELO ▼ 6
2,025
30-day peak: 2,412
Rank EU
#223,044
Russia #62,759 in Russia
Last updated:

How does donk_ment93 play?

Rating 1.04 K/R 0.77 ADR 84.0 from 313 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 313 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

30% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 30%−10 pp · Ø 40% better than 11%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 30%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.0
Knife kills 15 in 313 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 67%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 61x 4K, 7 aces in 313 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 45%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 43%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether donk_ment93 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 313 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOctNov

Best month: September 2026 with 0.78.

Patterns

From the last 313 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −244 ELO
112 matches · 48% win rate
On Anubis −148 ELO
66 matches · 53% win rate
Between 12:00 and 18:00 −362 ELO, win rate 40%
On Tuesdays −174 ELO, win rate 39%

donk_ment93 loses the most ELO on Mirage: −244 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.68 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage
  4. Reached level 10 · Nuke
  5. Most kills in a match: 36 · Anubis

Maps in detail

from the last 313 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage112
48% better than 36%
0.74 right on the average
81.8 better than 52%
1.01 better than 42%
48% of 463 duels better than 30%
27% of 55 situations better than 18%
Anubis66
53% right on the average
0.82 better than 83%
88.1 better than 82%
1.11 better than 73%
58% of 310 duels better than 83%
29% of 35 situations better than 24%
Ancient61
49% better than 40%
0.80 better than 77%
87.2 better than 79%
1.06 better than 63%
49% of 331 duels better than 38%
28% of 36 situations better than 24%
Dust 229
31% better than 3%
0.67 better than 17%
77.3 better than 30%
0.91 better than 12%
44% of 125 duels better than 15%
33% of 12 situations better than 35%
Nuke25
40% better than 10%
0.79 better than 67%
84.9 better than 68%
1.07 better than 60%
54% of 145 duels better than 56%
29% of 14 situations better than 28%
Cache11
64% -
0.79 -
81.3 -
1.12-
56% of 75 duels -
60% of 5 situations -
Inferno9
33% -
0.77 -
82.0 -
1.04-
54% of 46 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How donk_ment93 plays

Across 313 matches donk_ment93 averages K/R 0.77, ADR 84.0 and a rating of 1.04. Most room to improve: Clutch 1v1 won at 30%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 46% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 119 of 313 matches the rating was 1.10 or higher (38%), in 114 it was below 0.90. In 313 matches with detailed stats: 61 4Ks and 7 aces. Best month by rating: November 2026 at 1.05. donk_ment93 loses the most ELO on Mirage (−244 ELO, win rate 48%). Things go best in match 2 of the day (+32 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +32 ELO. Last 30 days: 156 matches, win rate 49%, net ELO −355.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.