donk_ment93
Name history of donk_ment93
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does donk_ment93 play?
Compared with 2,286 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Weakness30% of 1v1s won and so well below the average (40%).
Weapons and aim
Average46% headshots and so clearly below the average (50%).
Impact
AverageExactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: September 2026 with 0.78.
Rating, 1.00 is an average match
Best month: November 2026 with 1.05.
Damage per round (ADR)
Best month: September 2026 with 85.1.
Share of headshot kills
Best month: October 2026 with 49%.
Matches won (win rate)
Best month: October 2026 with 53%.
Best month: November 2026 with 2,412.
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: November 2026 with 35%.
Patterns
From the last 313 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
donk_ment93 loses the most ELO on Mirage: −244 ELO, 48% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Highest rating in a match: 2.68 · Anubis
- Longest win streak: 7 wins in a row · Mirage
- Reached level 10 · Nuke
- Most kills in a match: 36 · Anubis
Maps in detail
from the last 313 matchesCompared with players on the same level who have at least 15 matches on the map.
How donk_ment93 plays
Across 313 matches donk_ment93 averages K/R 0.77, ADR 84.0 and a rating of 1.04. Most room to improve: Clutch 1v1 won at 30%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 46% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 119 of 313 matches the rating was 1.10 or higher (38%), in 114 it was below 0.90. In 313 matches with detailed stats: 61 4Ks and 7 aces. Best month by rating: November 2026 at 1.05. donk_ment93 loses the most ELO on Mirage (−244 ELO, win rate 48%). Things go best in match 2 of the day (+32 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +32 ELO. Last 30 days: 156 matches, win rate 49%, net ELO −355.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.