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doku7777

Poland
On FACEIT since 2023 222 matches tracked 92 matches in 30 days
Last updated:

How does doku7777 play?

Rating 0.87 (from 172 matches) K/R 0.66 ADR 72.8 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 172 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 8% good 1.10 to 1.29 10% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 36%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

Level 9

Compared with 1,991 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−6 pp · Ø 51% better than 10%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.01).

Headshot rate 56%+7 pp · Ø 49% better than 91%
AWP share of kills 5%−6 pp · Ø 11% better than 28%
K/D 0.87−0.14 · Ø 1.01 better than 6%
Pistol kills per match 2.5
Knife kills 7 in 222 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.2%).

2K rounds 11.8%−1.4 pp · Ø 13.2% better than 14%
3K rounds 3.2%−0.8 pp · Ø 4.0% better than 15%
MVPs per match 2.1−0.2 · Ø 2.3 better than 28%
4Ks and aces 16x 4K, 0 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 34%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 45%
Deaths per round 76%+4 pp · Ø 72% better than 10%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.08
= Stayed the same
K/R at 0.65, ADR at 72.6
▼ Got worse
Headshots −4 pp, Win rate −4 pp, ELO −237

Sep to Nov 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months: 0.65 (at the start 0.68). Clearly below the average (0.73).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −45 ELO
22 matches · 45% win rate
On Nuke −25 ELO
21 matches · 43% win rate
Between 0:00 and 6:00 −7 ELO, win rate 42%
On Saturdays +30 ELO, win rate 38%

doku7777 loses the most ELO on Dust 2: −45 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Nuke
  2. Recorded match no. 100 · Nuke
  3. Most kills in a match: 38 · Ancient
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
46% better than 33%
0.65 better than 11%
71.8 better than 12%
0.86 better than 6%
45% of 249 duels better than 20%
38% of 32 situations right on the average
Ancient48
50% right on the average
0.64 better than 7%
74.6 better than 16%
0.88 better than 8%
46% of 210 duels better than 23%
46% of 24 situations better than 72%
Anubis45
60% better than 77%
0.70 better than 32%
75.9 better than 25%
0.92 better than 15%
48% of 195 duels better than 33%
32% of 19 situations better than 36%
Dust 222
45% better than 30%
0.69 better than 29%
72.0 better than 12%
0.86-
40% of 67 duels better than 6%
17% of 6 situations better than 6%
Nuke21
43% better than 15%
0.67 better than 18%
72.0 better than 11%
0.88 better than 8%
38% of 60 duels better than 3%
43% of 7 situations better than 63%
Cache10
40% -
0.63 -
70.2 -
0.90-
42% of 53 duels -
25% of 8 situations -
Inferno5
20% -
0.53 -
60.9 -
0.75-
43% of 23 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How doku7777 plays

Across 222 matches doku7777 averages K/R 0.66 and ADR 72.8; the rating across the 172 rated matches is 0.87. Biggest strength: Headshot rate at 56%, better than 91% of level 9 players. Most room to improve: Rating at 0.87, better than only 3% of level 9 players. Averages 14.9 kills per match with 56% headshots. The strongest map is Anubis with a 60% win rate in 45 matches. In 36 of 172 matches the rating was 1.10 or higher (21%), in 95 it was below 0.90. In 152 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: September 2026 at 1.05. doku7777 loses the most ELO on Dust 2 (−45 ELO, win rate 45%). Things go best in match 1 of the day (+110 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +110 ELO. Improved over the last three months: Rating +0.08. Got weaker: Headshots −4 pp, Win rate −4 pp, ELO −237. Unchanged in recent months: K/R at 0.65, ADR at 72.6. Last 30 days: 92 matches, win rate 47%, net ELO −187.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.