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dobria-

Serbia
On FACEIT since 2025 486 matches tracked 126 matches in 30 days
ELO ▲ 164
3,075
30-day peak: 3,138
Rank EU ▲ 2,462 places
#7,175
Serbia #128 in Serbia
30 days · prev. #9,637 · best #6,306
Last updated:

How does dobria- play?

Rating 1.13 K/R 0.81 ADR 85.9 from 486 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 486 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
ClutcherEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (416 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 81%
Opening duels won 56%+4 pp · Ø 52% better than 77%

Clutch

Strength
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.06).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.16+0.10 · Ø 1.06 better than 75%
Pistol kills per match 2.9
Knife kills 3 in 486 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 15.1%+1.4 pp · Ø 13.7% better than 79%
3K rounds 4.6%+0.3 pp · Ø 4.3% better than 63%
MVPs per match 2.9+0.5 · Ø 2.4 better than 89%
4Ks and aces 96x 4K, 10 aces in 416 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.1+0.2 · Ø 3.9 better than 59%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 23%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +341
= Stayed the same
K/R at 0.81, Rating at 1.15, ADR at 85.9, Win rate at 53%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: September 2026 with 0.82. Last 3 months: 0.81 (at the start 0.80). Clearly above the average (0.75).

Patterns

From the last 486 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −115 ELO
133 matches · 50% win rate
On Cache −73 ELO
37 matches · 57% win rate
Between 18:00 and 24:00 −170 ELO, win rate 47%
On Saturdays −66 ELO, win rate 44%

dobria- loses the most ELO on Mirage: −115 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Ancient
  2. Longest win streak: 11 wins in a row · Aim_galilar_snow
  3. Recorded match no. 250 · Dust 2
  4. Highest rating in a match: 2.42 · Inferno

Maps in detail

from the last 486 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage133
50% better than 31%
0.78 better than 61%
84.4 better than 62%
1.08 better than 57%
55% of 651 duels better than 66%
44% of 80 situations better than 67%
Dust 2114
50% better than 32%
0.84 better than 82%
86.5 better than 71%
1.18 better than 80%
55% of 516 duels better than 63%
48% of 61 situations better than 73%
Ancient90
50% better than 32%
0.84 better than 84%
88.0 better than 77%
1.18 better than 84%
56% of 406 duels better than 71%
48% of 54 situations better than 74%
Anubis51
51% better than 37%
0.78 better than 63%
83.9 better than 62%
1.09 better than 60%
49% of 248 duels better than 31%
48% of 40 situations better than 72%
Cache37
57% better than 43%
0.83 better than 71%
89.1 better than 72%
1.15 better than 64%
52% of 154 duels better than 39%
33% of 30 situations better than 37%
Inferno27
52% better than 18%
0.79 right on the average
88.8 better than 64%
1.15 better than 52%
53% of 116 duels better than 34%
33% of 9 situations better than 32%
Nuke22
55% better than 43%
0.75 better than 42%
83.3 better than 56%
1.05 better than 40%
52% of 95 duels better than 45%
50% of 6 situations better than 76%
Aim_galilar_snow8
100% -
0.68 -
81.1 -
1.12-
68% of 154 duels -
68% of 154 situations -
Aim_fair3
100% -
0.61 -
67.9 -
1.01-
61% of 64 duels -
61% of 64 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dobria- plays

Across 486 matches dobria- averages K/R 0.81, ADR 85.9 and a rating of 1.13. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 10 · 3,000-3,499 ELO players. Averages 18.0 kills per match with 53% headshots. The strongest map is Cache with a 57% win rate in 37 matches. In 252 of 486 matches the rating was 1.10 or higher (52%), in 122 it was below 0.90. In 416 matches with detailed stats: 96 4Ks and 10 aces. Best month by rating: October 2026 at 1.17. dobria- loses the most ELO on Mirage (−115 ELO, win rate 50%). Things go best in match 3 of the day (+135 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate, +135 ELO. Improved over the last three months: ELO +341. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.15, ADR at 85.9, Win rate at 53%. Last 30 days: 126 matches, win rate 55%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.