How does doNzz_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).
Compared with 1,252 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (50%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average36% headshots and so well below the average (44%).
Impact
AverageExactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 5 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.79. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.08. Last 3 months: 1.07 (at the start 1.05). Clearly above the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 83.1. Last 3 months: 81.2 (at the start 79.2). Just above the average (79.7).
Share of headshot kills
Best month: June 2026 with 38%. Last 3 months unchanged at 36%. Well below the average (44%).
Matches won (win rate)
Best month: June 2026 with 62%. Last 3 months: 48% (at the start 53%). Well below the average (55%).
Best month: November 2026 with 1,021. Last 3 months: 1,021 (at the start 734).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 114 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
doNzz_ loses the most ELO on Mirage: −25 ELO, 53% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.04 · Dust 2
- Most kills in a match: 41 · Anubis
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 114 matchesCompared with players on the same level who have at least 15 matches on the map.
How doNzz_ plays
Across 114 matches doNzz_ averages K/R 0.76 and ADR 79.9; the rating across the 93 rated matches is 1.06. Biggest strength: Utility hit rate at 41%, better than 86% of level 5 players. Most room to improve: Headshot rate at 36%, better than only 13% of level 5 players. Averages 16.8 kills per match with 36% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 39 of 93 matches the rating was 1.10 or higher (42%), in 30 it was below 0.90. In 90 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: September 2026 at 1.08. doNzz_ loses the most ELO on Mirage (−25 ELO, win rate 53%). Things go best on Dust 2 (+11 ELO, win rate 56%). Match no. 1 of the day goes best: 71% win rate, −63 ELO. Improved over the last three months: ELO +287. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.07, ADR at 81.2, Headshots at 36%. Last 30 days: 3 matches, win rate 0%, net ELO −60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.