djekabounty

CN
On FACEIT since 2019 100 matches tracked 100 matches in 30 days
ELO ▲ 121
3,393
30-day peak: 3,393
Rank EU ▲ 534 places
#1,579
CN #45 in CN
30 days · prev. #2,113 · best #1,546
Last updated:

How does djekabounty play?

Rating 1.17 K/R 0.81 ADR 85.1 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 100 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 25% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 8%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 57%+5 pp · Ø 52% better than 81%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 37%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 8%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so clearly above the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 43%
AWP share of kills 11%−1 pp · Ø 12% better than 60%
K/D 1.24+0.19 · Ø 1.05 better than 88%
Pistol kills per match 2.9
Knife kills 1 in 100 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.6%).

2K rounds 15.7%+2.1 pp · Ø 13.6% better than 87%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 18x 4K, 2 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 69%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 27%
Deaths per round 65%−6 pp · Ø 71% better than 94%

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −61 ELO
36 matches · 67% win rate
On Wednesdays −148 ELO, win rate 45%

djekabounty loses the most ELO on Mirage: −61 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Mirage
  2. Most kills in a match: 31 · Nuke
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
67% better than 91%
0.84 better than 82%
85.5 better than 65%
1.23 better than 90%
57% of 134 duels better than 74%
41% of 22 situations better than 58%
Dust 223
39% better than 6%
0.79 better than 64%
83.7 better than 57%
1.12 better than 64%
60% of 91 duels better than 85%
19% of 16 situations better than 7%
Ancient16
63% better than 75%
0.81 better than 74%
87.3 better than 74%
1.14 better than 75%
56% of 61 duels better than 70%
33% of 9 situations better than 36%
Anubis15
73% better than 94%
0.76 better than 53%
80.0 better than 40%
1.13 better than 71%
52% of 56 duels better than 47%
50% of 10 situations better than 77%
Nuke6
17% -
0.76 -
86.1 -
1.06-
54% of 28 duels -
57% of 7 situations -
Cache4
50% -
0.91 -
94.6 -
1.26-
65% of 17 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How djekabounty plays

Across 100 matches djekabounty averages K/R 0.81, ADR 85.1 and a rating of 1.17. Biggest strength: Deaths per round at just 65% (lower is better), better than 94% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 52% headshots. The strongest map is Anubis with a 73% win rate in 15 matches. In 55 of 100 matches the rating was 1.10 or higher (55%), in 19 it was below 0.90. In 100 matches with detailed stats: 18 4Ks and 2 aces. djekabounty loses the most ELO on Mirage (−61 ELO, win rate 67%). Things go best on Dust 2 (+1 ELO, win rate 39%). Last 30 days: 100 matches, win rate 57%, net ELO −238.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.