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dizzy210

Ukraine
On FACEIT since 2020 99 matches tracked 28 matches in 30 days
Last updated:

How does dizzy210 play?

Rating 1.16 (from 49 matches) K/R 0.83 ADR 86.6 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 49 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 37% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 10% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average.
Multi-kills
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 8

Compared with 1,647 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 54%+3 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 25%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 18%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.01).

Headshot rate 37%−11 pp · Ø 48% better than 7%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.24+0.23 · Ø 1.01 better than 96%
Pistol kills per match 3.2
Knife kills 1 in 99 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (3.9%).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 66%
3K rounds 5.4%+1.5 pp · Ø 3.9% better than 92%
MVPs per match 2.7+0.5 · Ø 2.2 better than 90%
4Ks and aces 11x 4K, 2 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.27).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.62+0.35 · Ø 0.27 better than 98%
Deaths per round 67%−5 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +7 pp
= Stayed the same
Headshots at 38%
▼ Got worse
K/R −0.09, ADR −7.5

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOctNov

Best month: June 2026 with 0.89. Last 3 months: 0.77 (at the start 0.86). Slightly above the average (0.73).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −29 ELO
30 matches · 67% win rate
Between 12:00 and 18:00 −30 ELO, win rate 49%

dizzy210 loses the most ELO on Anubis: −29 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.73 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis30
67% better than 92%
0.92 better than 99%
94.2 better than 96%
1.29 better than 99%
60% of 45 duels better than 91%
28% of 18 situations better than 25%
Dust 227
63% better than 88%
0.78 better than 75%
81.7 better than 59%
1.15-
62% of 53 duels better than 95%
67% of 6 situations better than 97%
Mirage23
39% better than 14%
0.88 better than 94%
90.5 better than 90%
1.05-
41% of 32 duels better than 7%
18% of 11 situations better than 8%
Ancient12
33% -
0.72 -
80.0 -
1.10-
59% of 32 duels -
55% of 11 situations -
Inferno5
20% -
0.69 -
74.3 -
1.06-
33% of 6 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dizzy210 plays

Across 99 matches dizzy210 averages K/R 0.83 and ADR 86.6; the rating across the 49 rated matches is 1.16. Biggest strength: K/D at 1.24, better than 96% of level 8 players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 8 players. Averages 18.7 kills per match with 37% headshots. The strongest map is Anubis with a 67% win rate in 30 matches. In 28 of 49 matches the rating was 1.10 or higher (57%), in 8 it was below 0.90. In 49 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: August 2026 at 1.30. dizzy210 loses the most ELO on Anubis (−29 ELO, win rate 67%). Things go best in match 2 of the day (±0 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate. Improved over the last three months: Win rate +7 pp. Got weaker: K/R −0.09, ADR −7.5. Unchanged in recent months: Headshots at 38%. Last 30 days: 28 matches, win rate 57%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.