disa_077
How does disa_077 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).
Compared with 2,242 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so well above the average (51%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.18 K/D and so clearly above the average (1.03).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.82. Last 3 months: 0.80 (at the start 0.84). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.18. Last 3 months: 1.14 (at the start 1.16). Well above the average (1.03).
Damage per round (ADR)
Best month: April 2026 with 88.2. Last 3 months: 83.3 (at the start 89.3). Slightly above the average (80.7).
Share of headshot kills
Best month: April 2026 with 53%. Last 3 months: 51% (at the start 53%). Slightly above the average (49%).
Matches won (win rate)
Best month: April 2026 with 63%. Last 3 months: 53% (at the start 45%). Slightly above the average (51%).
Best month: November 2026 with 2,274. Last 3 months: 2,161 (at the start 2,214).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 37%.
Patterns
From the last 130 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
disa_077 loses the most ELO in match 1 of the day: +20 ELO, 43% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Highest rating in a match: 1.97 · Anubis
- Most kills in a match: 38 · Mirage
- Longest win streak: 7 wins in a row · Nuke
Maps in detail
from the last 130 matchesCompared with players on the same level who have at least 15 matches on the map.
How disa_077 plays
Across 130 matches disa_077 averages K/R 0.81, ADR 84.2 and a rating of 1.14. Biggest strength: Opening duels won at 57%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 51% headshots. The strongest map is Dust 2 with a 60% win rate in 45 matches. In 67 of 130 matches the rating was 1.10 or higher (52%), in 28 it was below 0.90. In 110 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: October 2026 at 1.18. disa_077 loses the most ELO in match 1 of the day (+20 ELO, win rate 43%). Things go best in match 2 of the day (+30 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +30 ELO. Improved over the last three months: Win rate +8 pp. Got weaker: K/R −0.04, ADR −6.0, Headshots −2 pp, ELO −53. Unchanged in recent months: Rating at 1.14. Last 30 days: 82 matches, win rate 51%, net ELO +73.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.