dirtypanther
How does dirtypanther play?
Compared with 1,091 players in this group, each player over up to their last 100 matches.
Opening
Strength67% of opening duels won and so well above the average (50%).
Clutch
Average41% of 1v1s won and so slightly above the average (38%).
Weapons and aim
Average1.19 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 3 kills in 5.2% of rounds and so well above the average (3.9%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.87. Last 3 months: 0.82 (at the start 0.79). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: November 2026 with 1.23. Last 3 months: 1.15 (at the start 1.13). Well above the average (1.00).
Damage per round (ADR)
Best month: November 2026 with 89.1. Last 3 months: 87.2 (at the start 82.4). Clearly above the average (79.5).
Share of headshot kills
Best month: November 2026 with 37%. Last 3 months: 35% (at the start 32%). Well below the average (45%).
Matches won (win rate)
Best month: November 2026 with 67%. Last 3 months: 50% (at the start 48%). Right on the average (50%).
Best month: August 2026 with 1,296. Last 3 months: 1,143 (at the start 1,142).
Rounds with first kill
Best month: November 2026 with 15%. Last 3 months: 13% (at the start 11%). Well above the average (10%).
1v1 clutches won
Best month: September 2026 with 45%. Last 3 months: 38% (at the start 44%). Right on the average (38%).
Patterns
From the last 116 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dirtypanther loses the most ELO on Dust 2: −26 ELO, 53% win rate
Records and milestones
from recorded matches- Most kills in a match: 53 · Anubis
- Highest rating in a match: 2.05 · Mirage
- Longest win streak: 9 wins in a row · Mirage
Maps in detail
from the last 116 matchesCompared with players on the same level who have at least 15 matches on the map.
How dirtypanther plays
Across 116 matches dirtypanther averages K/R 0.81, ADR 85.2 and a rating of 1.14. Biggest strength: Opening duels won at 67%, better than 99% of level 6 players. Most room to improve: Headshot rate at 34%, better than only 5% of level 6 players. Averages 17.4 kills per match with 34% headshots. The strongest map is Mirage with a 57% win rate in 28 matches. In 59 of 116 matches the rating was 1.10 or higher (51%), in 37 it was below 0.90. In 116 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: November 2026 at 1.23. dirtypanther loses the most ELO on Dust 2 (−26 ELO, win rate 53%). Things go best on Mirage (+53 ELO, win rate 57%). Match no. 2 of the day goes best: 58% win rate. Improved over the last three months: ADR +4.8, Headshots +3 pp, First kills +2 pp. Got weaker: Clutch 1v1 −6 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.15, Win rate at 50%, ELO at 1,143. Last 30 days: 25 matches, win rate 52%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.