dinked-
Name history of dinked-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does dinked- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
Strength62% of opening duels won and so well above the average (51%).
Clutch
Average28% of 1v1s won and so well below the average (39%).
Weapons and aim
Strength1.26 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 7.4% of rounds and so well above the average (4.1%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.99. Last 3 months: 0.97 (at the start 0.82). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.40. Last 3 months: 1.37 (at the start 1.13). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 102.8. Last 3 months: 100.4 (at the start 85.9). Well above the average (80.7).
Share of headshot kills
Best month: May 2026 with 59%. Last 3 months: 53% (at the start 57%). Clearly above the average (49%).
Matches won (win rate)
Best month: May 2026 with 56%. Last 3 months: 51% (at the start 54%). Just above the average (50%).
Best month: October 2026 with 2,298. Last 3 months: 2,223 (at the start 2,296).
Rounds with first kill
Best month: October 2026 with 18%.
1v1 clutches won
Best month: October 2026 with 33%.
Patterns
From the last 162 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dinked- loses the most ELO in match 4 of the day: ±0 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Highest rating in a match: 2.53 · Inferno
- Longest win streak: 7 wins in a row · Anubis
- Recorded match no. 100 · Ancient
Maps in detail
from the last 162 matchesCompared with players on the same level who have at least 15 matches on the map.
How dinked- plays
Across 162 matches dinked- averages K/R 0.90 and ADR 93.2; the rating across the 142 rated matches is 1.30. Biggest strength: Opening duels won at 62%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 19.8 kills per match with 55% headshots. The strongest map is Anubis with a 74% win rate in 19 matches. In 90 of 142 matches the rating was 1.10 or higher (63%), in 29 it was below 0.90. In 122 matches with detailed stats: 53 4Ks and 4 aces. Best month by rating: October 2026 at 1.40. dinked- loses the most ELO in match 4 of the day (±0 ELO, win rate 40%). Things go best on Mirage (+51 ELO, win rate 46%). Match no. 3 of the day goes best: 61% win rate, +25 ELO. Improved over the last three months: K/R +0.15, Rating +0.24, ADR +14.5. Got weaker: Headshots −4 pp, Win rate −3 pp, ELO −73. Last 30 days: 93 matches, win rate 52%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.