dima_aimbots
Name history of dima_aimbots
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does dima_aimbots play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).
Compared with 2,115 players in this group, each player over up to their last 100 matches.
Opening
Average42% of opening duels won and so well below the average (51%).
Clutch
Average71% of 1v1s won and so well above the average (39%).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.03).
Impact
Average2.5 MVPs per match and so clearly above the average (2.3).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Feb to May 2026.
Kills per round (K/R)
Best month: June 2026 with 0.87. Last 3 months: 0.69 (at the start 0.72). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.18. Last 3 months: 0.94 (at the start 1.04). Clearly below the average (1.03).
Damage per round (ADR)
Best month: May 2026 with 92.8. Last 3 months: 78.3 (at the start 83.1). Slightly below the average (80.8).
Share of headshot kills
Best month: April 2026 with 56%. Last 3 months: 45% (at the start 50%). Clearly below the average (49%).
Matches won (win rate)
Best month: June 2026 with 63%. Last 3 months unchanged at 54%. Clearly above the average (50%).
Best month: October 2026 with 2,157. Last 3 months: 2,097 (at the start 2,059).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 67%.
Patterns
From the last 94 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dima_aimbots loses the most ELO on Anubis: −79 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.74 · Overpass
- Most kills in a match: 36 · Inferno
- Longest win streak: 7 wins in a row · Anubis
Maps in detail
from the last 94 matchesCompared with players on the same level who have at least 15 matches on the map.
How dima_aimbots plays
Across 94 matches dima_aimbots averages K/R 0.72 and ADR 81.6; the rating across the 44 rated matches is 0.97. Biggest strength: Clutch 1v1 won at 71%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 42%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 49% headshots. The strongest map is Dust 2 with a 71% win rate in 14 matches. In 13 of 44 matches the rating was 1.10 or higher (30%), in 19 it was below 0.90. In 24 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.18. dima_aimbots loses the most ELO on Anubis (−79 ELO, win rate 48%). Got weaker: Rating −0.10, ADR −4.8, Headshots −5 pp. Unchanged in recent months: K/R at 0.69, Win rate at 54%, ELO at 2,097. Last 30 days: 8 matches, win rate 50%, net ELO −54.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.