diekid-7
Name history of diekid-7
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does diekid-7 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (276 matches).
Compared with 1,386 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (54%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Weakness36% headshots and so well below the average (54%).
Impact
AverageExactly 2 kills in 13.6% of rounds and so slightly below the average (14.1%).
Utility and deaths
AverageDied in 73% of rounds and so clearly above the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.80. Last 3 months: 0.74 (at the start 0.70). Slightly below the average (0.78).
Rating, 1.00 is an average match
Best month: November 2026 with 1.03. Last 3 months: 1.02 (at the start 0.98). Clearly below the average (1.10).
Damage per round (ADR)
Best month: September 2026 with 90.4. Last 3 months: 85.0 (at the start 82.2). Just above the average (84.4).
Share of headshot kills
Best month: November 2026 with 51%. Last 3 months: 48% (at the start 12%). Well below the average (54%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 53% (at the start 52%). Just above the average (52%).
Best month: November 2026 with 3,700. Last 3 months: 3,700 (at the start 3,635).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 55%.
Patterns
From the last 175 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
diekid-7 loses the most ELO on Dust 2: −94 ELO, 53% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Mirage
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.19 · Cache
Maps in detail
from the last 175 matchesCompared with players on the same level who have at least 15 matches on the map.
How diekid-7 plays
Across 408 matches diekid-7 averages K/R 0.73 and ADR 84.0; the rating across the 202 rated matches is 1.02. Biggest strength: Utility hit rate at 39%, better than 85% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 36%, better than only 1% of level 10 · 3,500+ ELO players. Averages 16.1 kills per match with 36% headshots. The strongest map is Anubis with a 62% win rate in 34 matches. In 71 of 175 matches the rating was 1.10 or higher (41%), in 69 it was below 0.90. In 276 matches with detailed stats: 54 4Ks and 8 aces. Best month by rating: November 2026 at 1.03. diekid-7 loses the most ELO on Dust 2 (−94 ELO, win rate 53%). Things go best on Anubis (+93 ELO, win rate 62%). Match no. 1 of the day goes best: 67% win rate, +30 ELO. Improved over the last three months: K/R +0.04, Headshots +36 pp, ELO +65. Unchanged in recent months: Rating at 1.02, ADR at 85.0, Win rate at 53%. Last 30 days: 184 matches, win rate 53%, net ELO +181.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.