dfence_
How does dfence_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).
Opening
WeaknessClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
StrengthProgress
One value per month, dashed line is the Level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.62 (at the start 0.63).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96. Last 3 months: 0.88 (at the start 0.65).
Damage per round (ADR)
Best month: June 2026 with 86.4. Last 3 months: 74.2 (at the start 72.1).
Share of headshot kills
Best month: June 2026 with 57%. Last 3 months: 44% (at the start 50%).
Matches won (win rate)
Best month: July 2026 with 61%. Last 3 months: 54% (at the start 52%).
Best month: September 2026 with 1,922. Last 3 months: 1,748 (at the start 1,582).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 145 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
dfence_ loses the most ELO on Dust 2: −27 ELO, 50% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.67 · Mirage
- Most kills in a match: 33 · Mirage
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 145 matchesCompared with players on the same level who have at least 15 matches on the map.
How dfence_ plays
Across 145 matches dfence_ averages K/R 0.63 and ADR 73.8; the rating across the 124 rated matches is 0.87. Biggest strength: Utility with impact at 43%. That is better than 93% of players on level 8. Most room to improve: Opening duels won at 41%. That is better than only 2% of players on level 8. On average 14.0 kills per match, 45% of them headshots. The strongest map is Nuke with a 73% win rate in 15 matches. In 28 of 124 matches the rating was 1.10 or higher (23%), in 67 it was below 0.90. In 120 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: August 2026 at 0.96. dfence_ loses the most ELO on Dust 2 (−27 ELO, win rate 50%). Things go best on Mirage (+60 ELO, win rate 44%). Improved over the last three months: Rating +0.23, ELO +166. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.62, ADR at 74.2, Win rate at 54%. Last 30 days: 31 matches, win rate 48%, ELO balance +2.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.