deviSx-
Name history of deviSx-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does deviSx- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Weakness16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average51% headshots and so slightly above the average (49%).
Impact
AverageExactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.81. Last 3 months: 0.75 (at the start 0.74). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.12. Last 3 months: 1.01 (at the start 1.12). Just below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 85.5. Last 3 months: 78.7 (at the start 79.6). Just below the average (80.8).
Share of headshot kills
Best month: May 2026 with 52%. Last 3 months: 50% (at the start 52%). Just above the average (49%).
Matches won (win rate)
Best month: August 2026 with 64%. Last 3 months: 44% (at the start 56%). Well below the average (50%).
Best month: November 2026 with 2,080. Last 3 months: 2,004 (at the start 2,068).
Rounds with first kill
Best month: November 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 165 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
deviSx- loses the most ELO on Mirage: −8 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Recorded match no. 100 · Mirage
- Most kills in a match: 39 · Dust 2
- Highest rating in a match: 2.27 · Nuke
- Reached level 10 · Mirage
Maps in detail
from the last 165 matchesCompared with players on the same level who have at least 15 matches on the map.
How deviSx- plays
Across 165 matches deviSx- averages K/R 0.74 and ADR 79.1; the rating across the 115 rated matches is 1.03. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 51% headshots. The strongest map is Anubis with a 64% win rate in 28 matches. In 38 of 115 matches the rating was 1.10 or higher (33%), in 41 it was below 0.90. In 115 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: August 2026 at 1.12. deviSx- loses the most ELO on Mirage (−8 ELO, win rate 48%). Things go best on Anubis (+70 ELO, win rate 64%). Got weaker: Rating −0.11, Headshots −2 pp, Win rate −12 pp, ELO −64. Unchanged in recent months: K/R at 0.75, ADR at 78.7. Last 30 days: 50 matches, win rate 52%, net ELO −59.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.