deviSx-

Romania
On FACEIT since 2021 165 matches tracked 50 matches in 30 days
ELO ▲ 54
2,004
30-day peak: 2,080
Rank EU
#258,638
Romania #3,333 in Romania
Last updated:

How does deviSx- play?

Rating 1.03 (from 115 matches) K/R 0.74 ADR 79.1 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 115 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 31% weak 0.75 to 0.89 20% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 2.6
Knife kills 2 in 165 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 70%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 63%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 19x 4K, 4 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 40%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 40%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, ADR at 78.7
▼ Got worse
Rating −0.11, Headshots −2 pp, Win rate −12 pp, ELO −64

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOctNov

Best month: August 2026 with 0.81. Last 3 months: 0.75 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −8 ELO
42 matches · 48% win rate
Between 12:00 and 18:00 +6 ELO, win rate 43%
On Tuesdays −22 ELO, win rate 35%

deviSx- loses the most ELO on Mirage: −8 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 39 · Dust 2
  4. Highest rating in a match: 2.27 · Nuke
  5. Reached level 10 · Mirage

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
46% better than 30%
0.75 better than 55%
79.3 better than 41%
1.00 better than 37%
46% of 123 duels better than 24%
32% of 28 situations better than 33%
Mirage42
48% better than 36%
0.75 better than 56%
80.5 better than 49%
1.02 better than 47%
52% of 160 duels better than 56%
38% of 16 situations right on the average
Anubis28
64% better than 87%
0.78 better than 68%
81.6 better than 53%
1.09 better than 68%
46% of 91 duels better than 20%
44% of 9 situations better than 67%
Ancient14
50% -
0.69 -
77.6 -
0.98-
45% of 29 duels -
40% of 5 situations -
Cache11
55% -
0.77 -
79.4 -
0.97-
46% of 28 duels -
0% of 2 situations -
Nuke10
40% -
0.89 -
85.6 -
1.24-
52% of 25 duels -
33% of 9 situations -
Inferno9
44% -
0.60 -
71.4 -
0.84-
33% of 18 duels -
0% of 2 situations -
Overpass4
0% -
0.56 -
61.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How deviSx- plays

Across 165 matches deviSx- averages K/R 0.74 and ADR 79.1; the rating across the 115 rated matches is 1.03. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 51% headshots. The strongest map is Anubis with a 64% win rate in 28 matches. In 38 of 115 matches the rating was 1.10 or higher (33%), in 41 it was below 0.90. In 115 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: August 2026 at 1.12. deviSx- loses the most ELO on Mirage (−8 ELO, win rate 48%). Things go best on Anubis (+70 ELO, win rate 64%). Got weaker: Rating −0.11, Headshots −2 pp, Win rate −12 pp, ELO −64. Unchanged in recent months: K/R at 0.75, ADR at 78.7. Last 30 days: 50 matches, win rate 52%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.