detwixx

Germany
On FACEIT since 2026 118 matches tracked 96 matches in 30 days
Last updated:
Next update possible in 1h 22m

How does detwixx play?

Rating 1.10 K/R 0.80 ADR 84.7 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 118 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,122 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 94%
Opening duels won 57%+5 pp · Ø 52% better than 84%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 67%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 20%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (52%).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 24%+12 pp · Ø 12% better than 89%
K/D 1.11+0.06 · Ø 1.05 better than 64%
Pistol kills per match 2.7
Knife kills 1 in 118 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 53%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 73%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 18x 4K, 6 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

3.7 utility damage per round and so clearly below the average (4.1).

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 43%
Enemies flashed per round 0.32+0.01 · Ø 0.31 better than 55%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether detwixx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 118 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOctNov

Best month: September 2026 with 0.95.

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −51 ELO
30 matches · 50% win rate
On Ancient −25 ELO
25 matches · 64% win rate

detwixx loses the most ELO in match 1 of the day: −51 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 45 · Ancient
  3. Longest win streak: 8 wins in a row · Ancient
  4. Highest rating in a match: 2.58 · Ancient

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
55% better than 57%
0.83 better than 81%
85.7 better than 69%
1.15 better than 79%
59% of 339 duels better than 86%
39% of 28 situations better than 52%
Ancient25
64% better than 82%
0.77 better than 56%
85.7 better than 67%
1.06 right on the average
57% of 158 duels better than 76%
54% of 13 situations better than 85%
Anubis14
64% -
0.77 -
82.5 -
1.08-
51% of 67 duels -
0% of 2 situations -
Dust 212
75% -
0.73 -
79.1 -
1.00-
48% of 62 duels -
22% of 9 situations -
Inferno9
67% -
0.80 -
84.9 -
1.10-
67% of 52 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How detwixx plays

Across 118 matches detwixx averages K/R 0.80, ADR 84.7 and a rating of 1.10. Biggest strength: Rounds with first kill at 15%, better than 94% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 18.1 kills per match with 45% headshots. The strongest map is Dust 2 with a 75% win rate in 12 matches. In 58 of 118 matches the rating was 1.10 or higher (49%), in 38 it was below 0.90. In 118 matches with detailed stats: 18 4Ks and 6 aces. Best month by rating: September 2026 at 1.32. detwixx loses the most ELO in match 1 of the day (−51 ELO, win rate 50%). Things go best on Mirage (+111 ELO, win rate 55%). From match no. 5 of the day on, things go best: 70% win rate, +100 ELO. Last 30 days: 96 matches, win rate 64%, net ELO +238.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.