derwixxxer

Germany
On FACEIT since 2020 70 matches tracked 38 matches in 30 days
ELO ▲ 20
2,168
30-day peak: 2,168
Rank EU
#158,173
Germany #4,239 in Germany
Last updated:

How does derwixxxer play?

Rating 1.01 K/R 0.72 ADR 79.9 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 70 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

9% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 9%−13 pp · Ø 22% better than 1%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 58%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 31%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 6x 4K, 1 ace in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.29).

Utility hit rate 41%+6 pp · Ø 35% better than 85%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 58%
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 6%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether derwixxxer is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.72
MayJunJulAugSepOctNov

Best month: May 2026 with 0.75.

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +9 ELO
24 matches · 29% win rate

derwixxxer loses the most ELO in match 1 of the day: +9 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.23 · Cache
  3. Most kills in a match: 39 · Ancient

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient15
27% better than 2%
0.67 better than 22%
75.1 better than 22%
0.91 better than 19%
40% of 77 duels better than 5%
0% of 3 situations better than 1%
Inferno15
53% right on the average
0.70 better than 30%
74.9 better than 18%
1.01 better than 36%
54% of 61 duels better than 64%
50% of 6 situations better than 73%
Cache12
42% -
0.71 -
79.6 -
0.98-
58% of 53 duels -
50% of 6 situations -
Mirage11
55% -
0.79 -
89.6 -
1.11-
46% of 50 duels -
33% of 6 situations -
Dust 210
40% -
0.70 -
77.1 -
0.98-
59% of 34 duels -
50% of 4 situations -
Nuke6
67% -
0.85 -
90.4 -
1.17-
68% of 40 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How derwixxxer plays

Across 70 matches derwixxxer averages K/R 0.72, ADR 79.9 and a rating of 1.01. Biggest strength: Utility hit rate at 41%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 50% headshots. The strongest map is Mirage with a 55% win rate in 11 matches. In 25 of 70 matches the rating was 1.10 or higher (36%), in 30 it was below 0.90. In 50 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: May 2026 at 1.03. derwixxxer loses the most ELO in match 1 of the day (+9 ELO, win rate 29%). Things go best in match 2 of the day (+43 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +43 ELO. Last 30 days: 38 matches, win rate 50%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.