delinde

Denmark
100 matches tracked 30 matches in 30 days
Last updated:

How does delinde play?

Rating 0.77 (from 50 matches) K/R 0.53 ADR 61.5 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.77
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.22 ConsistencyShare of matches with a rating of 0.90 or higher. 32%
Rating distribution from 50 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 0% good 1.10 to 1.29 4% normal 0.90 to 1.09 28% weak 0.75 to 0.89 22% very weak below 0.75 46%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Level 4

Compared with 902 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 2%
Opening duels won 41%−8 pp · Ø 49% better than 6%

Clutch

Average
Last one alive

3% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 53%+16 pp · Ø 37% better than 97%
Clutch 1v2 won 3%−18 pp · Ø 21% better than 1%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.77 K/D and so well below the average (0.97).

Headshot rate 43%0 pp · Ø 43% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 38%
K/D 0.77−0.20 · Ø 0.97 better than 4%
Pistol kills per match 2.0
Knife kills 3 in 100 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 8.7% of rounds and so well below the average (12.7%).

2K rounds 8.7%−4.0 pp · Ø 12.7% better than 1%
3K rounds 2.0%−1.7 pp · Ø 3.7% better than 2%
MVPs per match 1.4−0.7 · Ø 2.1 better than 2%
4Ks and aces 1x 4K, 0 aces in 50 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 40%+6 pp · Ø 34% better than 84%
Utility damage per round 5.1+1.5 · Ø 3.6 better than 79%
Enemies flashed per round 0.24+0.01 · Ø 0.23 better than 50%
Deaths per round 69%−4 pp · Ø 73% better than 93%

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −8 ELO
23 matches · 57% win rate

delinde loses the most ELO on Dust 2: −8 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Vertigo
  2. Highest rating in a match: 1.14 · Mirage
  3. Most kills in a match: 34 · Inferno

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
57% better than 77%
0.52 better than 2%
63.2 better than 3%
0.84-
43% of 37 duels better than 23%
42% of 12 situations better than 64%
Mirage22
55% better than 75%
0.52 better than 2%
59.5 better than 1%
0.69-
30% of 23 duels better than 1%
-
Ancient17
76% better than 99%
0.53 better than 3%
60.0 better than 2%
0.83-
59% of 34 duels better than 95%
53% of 15 situations better than 84%
Nuke16
31% better than 1%
0.59 better than 9%
66.4 better than 9%
0.66-
23% of 22 duels better than 1%
60% of 5 situations better than 90%
Inferno11
64% -
0.50 -
58.8 -
0.64-
15% of 13 duels -
50% of 4 situations -
Anubis4
25% -
0.54 -
61.4 -
0.74-
53% of 15 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How delinde plays

Across 100 matches delinde averages K/R 0.53 and ADR 61.5; the rating across the 50 rated matches is 0.77. Biggest strength: Clutch 1v1 won at 53%, better than 97% of level 4 players. Most room to improve: Damage per round (ADR) at 61.5, better than only 1% of level 4 players. Averages 11.9 kills per match with 43% headshots. The strongest map is Ancient with a 76% win rate in 17 matches. In 2 of 50 matches the rating was 1.10 or higher (4%), in 34 it was below 0.90. In 50 matches with detailed stats: 1 4Ks and 0 aces. delinde loses the most ELO on Dust 2 (−8 ELO, win rate 57%). Things go best on Mirage (+25 ELO, win rate 55%). Last 30 days: 30 matches, win rate 57%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.