deki44

Serbia
On FACEIT since 2022 77 matches tracked 36 matches in 30 days
ELO ▼ 97
2,062
30-day peak: 2,159
Rank EU
#212,181
Serbia #2,062 in Serbia
Last updated:

How does deki44 play?

Rating 1.12 K/R 0.81 ADR 90.1 from 77 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 77 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 30% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 1.16+0.13 · Ø 1.03 better than 86%
Pistol kills per match 2.9
Knife kills 4 in 77 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.4%).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 96%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 59%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 14x 4K, 1 ace in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 4.30.0 · Ø 4.3 right on the average
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +7 pp, Win rate +24 pp, Clutch 1v1 +19 pp
= Stayed the same
K/R at 0.80, Rating at 1.13, ELO at 2,062
▼ Got worse
ADR −4.0, First kills −3 pp

Oct to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months: 0.80 (at the start 0.82). Clearly above the average (0.74).

Patterns

From the last 77 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −70 ELO
20 matches · 40% win rate
On Mirage −22 ELO
32 matches · 41% win rate

deki44 loses the most ELO in match 2 of the day: −70 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.08 · Mirage

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
41% better than 15%
0.83 better than 84%
97.3 better than 96%
1.17 better than 87%
48% of 140 duels better than 32%
47% of 15 situations better than 75%
Dust 218
50% better than 46%
0.81 better than 79%
86.2 better than 75%
1.11 better than 75%
59% of 71 duels better than 87%
38% of 13 situations right on the average
Anubis12
75% -
0.76 -
80.8 -
1.08-
48% of 44 duels -
40% of 5 situations -
Ancient7
14% -
0.89 -
90.9 -
1.22-
63% of 38 duels -
33% of 9 situations -
Nuke5
40% -
0.79 -
89.5 -
1.01-
69% of 35 duels -
0% of 2 situations -
Inferno3
33% -
0.60 -
75.4 -
0.83-
50% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How deki44 plays

Across 77 matches deki44 averages K/R 0.81, ADR 90.1 and a rating of 1.12. Biggest strength: Damage per round (ADR) at 90.1, better than 90% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 46% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 39 of 77 matches the rating was 1.10 or higher (51%), in 23 it was below 0.90. In 77 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: October 2026 at 1.20. deki44 loses the most ELO in match 2 of the day (−70 ELO, win rate 40%). Things go best in match 1 of the day (+20 ELO, win rate 52%). Match no. 1 of the day goes best: 52% win rate, +20 ELO. Improved over the last three months: Headshots +7 pp, Win rate +24 pp, Clutch 1v1 +19 pp. Got weaker: ADR −4.0, First kills −3 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.13, ELO at 2,062. Last 30 days: 36 matches, win rate 58%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.