dekabrist444

Russia
On FACEIT since 2024 152 matches tracked
Last updated:

How does dekabrist444 play?

Rating 0.99 K/R 0.72 ADR 77.4 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 152 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 26%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

9% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 9%−12 pp · Ø 21% better than 2%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 5%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (47%).

Headshot rate 42%−5 pp · Ø 47% better than 23%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 0.98−0.02 · Ø 1.00 better than 43%
Pistol kills per match 2.6
Knife kills 7 in 152 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 13.3%+0.1 pp · Ø 13.2% better than 54%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 22%
MVPs per match 2.2−0.1 · Ø 2.3 better than 47%
4Ks and aces 14x 4K, 4 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 24%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 47%
Deaths per round 74%+2 pp · Ø 72% better than 32%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ADR +4.4, Headshots +2 pp
= Stayed the same
K/R at 0.72, Rating at 1.00
▼ Got worse
Win rate −4 pp

Sep 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months unchanged at 0.72. Right on the average (0.72).

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
37 matches · 59% win rate
Between 0:00 and 6:00 −35 ELO, win rate 42%
On Sundays −61 ELO, win rate 30%

dekabrist444 loses the most ELO on Dust 2: −60 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Nuke
  2. Highest rating in a match: 2.32 · Anubis
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
43% better than 23%
0.74 better than 55%
79.1 better than 45%
1.01 right on the average
44% of 251 duels better than 15%
39% of 28 situations better than 52%
Dust 237
59% better than 77%
0.67 better than 21%
72.9 better than 14%
0.91 better than 15%
51% of 164 duels right on the average
53% of 17 situations better than 86%
Anubis26
42% better than 24%
0.78 better than 75%
84.2 better than 72%
1.09 better than 76%
50% of 143 duels better than 47%
42% of 19 situations better than 66%
Ancient22
55% better than 65%
0.74 better than 59%
76.4 better than 33%
1.03 better than 65%
46% of 98 duels better than 25%
50% of 10 situations better than 74%
Nuke16
44% better than 19%
0.67 better than 20%
73.9 better than 20%
0.90 better than 14%
47% of 91 duels better than 24%
33% of 3 situations better than 36%
Cache4
50% -
0.63 -
69.2 -
0.92-
29% of 17 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dekabrist444 plays

Across 152 matches dekabrist444 averages K/R 0.72, ADR 77.4 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 43%, better than 76% of level 8 players. Most room to improve: Opening duels won at 47%, better than only 22% of level 8 players. Averages 16.4 kills per match with 42% headshots. The strongest map is Dust 2 with a 59% win rate in 37 matches. In 51 of 152 matches the rating was 1.10 or higher (34%), in 64 it was below 0.90. In 105 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: July 2026 at 1.06. dekabrist444 loses the most ELO on Dust 2 (−60 ELO, win rate 59%). Things go best on Mirage (+3 ELO, win rate 43%). Match no. 1 of the day goes best: 56% win rate. Improved over the last three months: ADR +4.4, Headshots +2 pp. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.00.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.