def1zer1337

KZ
On FACEIT since 2015 161 matches tracked 62 matches in 30 days
ELO ▲ 413
3,635
30-day peak: 3,743
Rank EU ▼ 289 places
#543
#21 in KZ
30 days · before #254 · best #252
Last updated:

How does def1zer1337 play?

Rating 1.10 (from 95 matches) K/R 0.74 ADR 80.6 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75% on level 10
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 76%
Rating spread from 95 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 28% good 1.10 to 1.29 15% normal 0.90 to 1.09 31% weak 0.75 to 0.89 9% very weak below 0.75 15%
Player type
Hits the head
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 57%+6 pp better than 88%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+1 pp better than 64%
Clutch 1v2 won 18%−3 pp better than 28%
Clutch kills per match 2.0+0.4 better than 82%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 58%+7 pp better than 88%
AWP share of kills 15%+4 pp better than 72%
K/D 1.17+0.13 better than 87%
Pistol kills per match 2.8
Zeus kills1 in 161 matches
Knife kills 2 in 161 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.8%+0.4 pp better than 56%
Rounds with 3K 4.2%+0.1 pp better than 54%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 13x 4K, 0 aces in 95 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 5.8+1.7 better than 85%
Enemies flashed per round 0.53+0.23 better than 94%
Rounds with a death 63%−8 pp better than 99%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +420
= Stayed the same
K/R at 0.75, ADR at 80.7, Win rate at 67%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.72
MarAprMayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.75 (at the start 0.73).

Patterns

From the last 161 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 −10 ELO, win rate 59%
On Fridays −32 ELO, win rate 60%

Nothing clear

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Recorded match no. 100 · Ancient
  3. Highest rating in a match: 2.07 · Dust 2
  4. Longest win streak: 13 wins in a row · Mirage

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
77% better than 99%
0.75 better than 53%
81.9 better than 54%
1.18 better than 88%
56% of 138 duels better than 75%
47% of 30 situations better than 77%
Mirage46
70% better than 97%
0.75 better than 53%
80.4 better than 47%
1.13 better than 78%
59% of 144 duels better than 87%
32% of 22 situations better than 30%
Ancient26
58% better than 66%
0.71 better than 30%
79.2 better than 38%
0.98 better than 29%
53% of 57 duels better than 57%
33% of 9 situations better than 37%
Cache10
70% -
0.75 -
84.5 -
1.16-
62% of 34 duels -
63% of 8 situations -
Nuke10
40% -
0.70 -
72.9 -
0.88-
35% of 20 duels -
0% of 1 situations -
Inferno6
100% -
0.71 -
82.5 -
0.92-
58% of 43 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How def1zer1337 plays

Across 161 matches def1zer1337 averages K/R 0.74 and ADR 80.6; the rating across the 95 rated matches is 1.10. Biggest strength: Rounds with a death at only 63%, where lower is better. That is better than 99% of players on level 10. On average 15.2 kills per match, 58% of them headshots. The strongest map is Dust 2 with a 77% win rate in 61 matches. In 43 of 95 matches the rating was 1.10 or higher (45%), in 23 it was below 0.90. In 95 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: September 2026 at 1.14. Things go best on Mirage (+153 ELO, win rate 70%). Improved over the last three months: ELO +420. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.75, ADR at 80.7, Win rate at 67%. Last 30 days: 62 matches, win rate 65%, ELO balance +309.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.